The forum has been set to read-only mode. For community discussion and questions, head over to our Discord: https://discord.taleoftwowastelands.com

TTW's Public Dev Log

What's new and upcoming in Tale of Two Wastelands? Find out here.
Post Reply
CDTalmas
Posts: 138
Joined: Thu Feb 07, 2013 3:33 am

Mart's Mutant Mod and such

Post by CDTalmas » Mon May 15, 2017 7:04 am

Mart's Mutant Mod and such are gonna break pretty rough, aren't they? And the PN patch mods...



User avatar
RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Hrm MMM not too bad, the

Post by RoyBatty » Mon May 15, 2017 7:31 am

Hrm MMM not too bad, the update script will handle that.


PN shouldn't really be affected that much if at all except for vendor list stuff maybe.


The stuff that will be affected mostly is things like Interiors and AWOP4FO3.


Image

Sethoria123
Posts: 51
Joined: Mon Dec 15, 2014 7:24 pm

I cant tell you guys who have

Post by Sethoria123 » Mon May 15, 2017 11:46 am

I cant tell you guys who have developed this from start to finish how much i appriate the work you do! Working a shitty job, i can tell you that modding this game, and playing both f03+nv together brings me excitment! Looking forward to my next playthrough with 3.0. Thanks again guys for teh amazing work!



paragonskeep
Posts: 738
Joined: Thu Oct 25, 2012 6:19 pm

RoyBatty wrote:

Post by paragonskeep » Tue May 16, 2017 2:10 am

[quote=RoyBatty]


 


Hrm MMM not too bad, the update script will handle that.


PN shouldn't really be affected that much if at all except for vendor list stuff maybe.


The stuff that will be affected mostly is things like Interiors and AWOP4FO3.


[/quote]


So Chuck has a lot to do..................


If life is but a test, where's the damn answer key?!?!?

User avatar
EnderDragonFire
Posts: 370
Joined: Sat Feb 01, 2014 6:50 pm

Will mods which require TTW,

Post by EnderDragonFire » Tue May 16, 2017 6:46 pm

Will mods which require TTW, but only effect the Mojave be effected very much? 


"Who are you, who do not know your history?"



malakengago
Posts: 39
Joined: Sun Sep 20, 2015 4:50 am

Wow, I didn't realize that 3

Post by malakengago » Thu May 18, 2017 7:16 am

Wow, I didn't realize that 3.0 was so close to release.  I've really been itching to play through TTW again, so I'm excited that work is continuing.  Thanks in advance for the hard work TTW team.



User avatar
RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

It'll probably be more than

Post by RoyBatty » Fri May 19, 2017 7:55 am

It'll probably be more than that. Also some weeks or months will pass as mods get updated.


Image

User avatar
EnderDragonFire
Posts: 370
Joined: Sat Feb 01, 2014 6:50 pm

I just wanted to say how

Post by EnderDragonFire » Fri May 19, 2017 9:00 pm

I just wanted to say how useful this dev log has been! It has really helped my follow your progress. 


P.S. More than two weeks till release? I can't wait! Hope it comes out before summer is over. 


"Who are you, who do not know your history?"



CVB_Taihou
Posts: 67
Joined: Tue Jun 21, 2016 7:27 pm

I am curious. Will Elijah's

Post by CVB_Taihou » Fri May 26, 2017 9:40 am

I am curious. Will Elijah's ramblings perk affect all F3 melee weapons? 



User avatar
Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

CVB_Taihou wrote:

Post by Risewild » Fri May 26, 2017 11:27 am

[quote=CVB_Taihou]


 


I am curious. Will Elijah's ramblings perk affect all F3 melee weapons? 


[/quote]


Yes. Since Perks from FO3 and FNV work with weapons from both games and DLCs in TTW that perk will affect weapons from both too.


Signature:

Post Reply