I actually have a question regarding ammo in general.
In FNV you have some options to acquire ammunition. You can enter the combat zones the game has and collect them; you can buy them from vendors and certain vendors have hundreds or thousands of them; or you can craft them.
In FO3/TTW my almost only option is fighting. Flak and Shrapnel should be sued for false advertising, since they are always bragging how good they have ammo in large quantities, when they don't. The caravans also don't sell them in large numbers, the usual number for energy cells is fifty-something, MC is a hundred and 5mm is four hundred.
All other calibers are usually ten/twenty or below, which they have BTW (.357 magnum, 25mm grenades and so on).
I understand the reason, since you fight ALL THE TIME in FO3, but usually you acquire 5.56mm, sometimes .44 magnum and the shot shells for the shotguns. And that's it. Energy weapons don't suffer from this too much because you can convert them between types, but other calibers like .357 magnum, 12.7mm, 25mm and 40mm grenades and 40-70 Gov't unless you bring a crap load of them, you are screwed.
There will be a change for this or the vendors will stay the way they are? I'm not asking about the weapons for the referred ammunitions, they should stay in Nevada, only the ammo.
PS: I'm playing with my Wild Wasteland character, had a occurrence when traveling to Adams Air force Base, in the presidential metro tunnel. Yeah!!! :D
