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Alternative Skilled Trait doesn't work properly
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Panzermann11
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Alternative Skilled Trait doesn't work properly
For some reason, Alternative Skilled Trait doesn't properly work with TTW, but I haven't tested this in vanilla.
The iLevelsPerPerk game setting which this mod makes use of, which is used to determine how many levels are required before you gain a perk doesn't seem to work properly because when iLevelsPerPerk is set to something other than 2, you would still gain a perk every 2 levels.
The iLevelsPerPerk game setting which this mod makes use of, which is used to determine how many levels are required before you gain a perk doesn't seem to work properly because when iLevelsPerPerk is set to something other than 2, you would still gain a perk every 2 levels.
- RoyBatty
- Gary
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Re: Alternative Skilled Trait doesn't work properly
Yeah we script that depending on if you are in hardcore or normal mode. I've already added a global so people can change it easily in 3.3.1

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Panzermann11
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Re: Alternative Skilled Trait doesn't work properly
That's neat, I've updated the mod to make the perk increase the perk level requirement to 3 whenever you're in hardcore mode, since in TTW you only need to level up once to get a perk in regular mode.
However, I've got another problem. I have the Skilled trait, and it seems the perk level requirement resets to 2 whenever I save the game, quit the game, boot up the game again, and load the save. I had to type the following in console everytime I reset the game:
Code: Select all
set ttwhardcorelevelsperperk to 3
setnumericgamesetting ilevelsperperk ttwhardcorelevelsperperk
- RoyBatty
- Gary
- Posts: 7742
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Panzermann11
- Posts: 120
- Joined: Mon Jun 21, 2021 3:40 am
- Location: 'Nam, baby!
- Contact:
- RoyBatty
- Gary
- Posts: 7742
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
Re: Alternative Skilled Trait doesn't work properly
reload or restart?
You're never supposed to exit to main menu and start or load a game, the game is notoriously buggy when you do that. In OBSE they even made the game exit entirely if you exited to main menu because of that.
You're never supposed to exit to main menu and start or load a game, the game is notoriously buggy when you do that. In OBSE they even made the game exit entirely if you exited to main menu because of that.

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Panzermann11
- Posts: 120
- Joined: Mon Jun 21, 2021 3:40 am
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Re: Alternative Skilled Trait doesn't work properly
Restart, as in exiting the game to Windows, booting the game up and continuing where you left off.
- RoyBatty
- Gary
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Re: Alternative Skilled Trait doesn't work properly
Because it's a constant, you need a script to set it everytime game restarts in GetGameRestarted block.

- Bullfrog
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Re: Alternative Skilled Trait doesn't work properly
You are aware that this TTW functionality breaks the "iLevelsPerPerk" feature of Stewie's Tweaks?
I was about to create a bug report on Stewie's page, when I noticed that TTW 3.3.1 is resetting this parameter all the time.
I was about to create a bug report on Stewie's page, when I noticed that TTW 3.3.1 is resetting this parameter all the time.
- RoyBatty
- Gary
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- Joined: Sun Apr 27, 2014 10:26 am
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Re: Alternative Skilled Trait doesn't work properly
We're not reponsible for other peoples mods.
As I explained above, it's easy enough to make an esp to override the global.
As I explained above, it's easy enough to make an esp to override the global.
