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They're Good Dogs Bront

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pintocat
Posts: 576
Joined: Sun Apr 07, 2013 12:50 am

They're Good Dogs Bront

Post by pintocat » Fri May 28, 2021 9:26 pm

Removes the dialog option to "scold" Dogmeat and call him a bad dog.

https://mega.nz/file/5NV2lIib#qFPom1PD9 ... AzOmJWKKbs

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Suzumebachi
Posts: 7
Joined: Sat May 08, 2021 6:20 pm

Re: They're Good Dogs Bront

Post by Suzumebachi » Sat May 29, 2021 5:45 am

I first thought of this as a joke, but even the thought of accidentally clicking the option to scold him saddens me, so I am actually gonna go ahead and install it. Thanks for this!

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jlf65
Posts: 1535
Joined: Wed Aug 10, 2016 9:10 pm

Re: They're Good Dogs Bront

Post by jlf65 » Mon May 31, 2021 12:33 am

The option is there for evil characters. That tells you how often people play that kinda character... :lol:

Lyndi
Posts: 555
Joined: Tue Jul 07, 2015 8:32 pm

Re: They're Good Dogs Bront

Post by Lyndi » Mon May 31, 2021 2:39 pm

jlf65 wrote:
Mon May 31, 2021 12:33 am
The option is there for evil characters. That tells you how often people play that kinda character... :lol:
Even when I play evil characters, I'm never mean to Dogmeat. :D
Produces the programming equivalent of coffee stains.

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