Hello. So after I completed anchorage I went in the storage room and got the alloy steel combat shotgun (10008AF3) and was excited about it only to realize it was useless against super mutants (playing on very hard) even though I had shotgun surgeon and stay back perks. I have a feeling that the perks arent applied to the shotgun so thats why its so weak towards the super mutants. I thought there was probably some mods overriding it (I have quite a few mods but I checked the weapon in FNVEdit and nothing was modifiying the alloy steel combat shotgun, it was only touched by the main TTW esm) I know what needs to be done (add the alloy steel combat shotgun to the perk lists for shotgun surgeon and and stay back) but I have no knowledge of modding in new vegas other than installing mods and maybe changing a few simple values in FNVEdit (DT, Damage, Ammo cap stuff like that). Any help on this would be greatly appreciated.
TL;DR: the perks shotgun surgeon and stay back dont apply to the alloy steel combat shotgun (10008AF3)
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Alloy Steel combat shotgun perk bug
- Cinders2Ashes
- Posts: 3
- Joined: Mon Apr 20, 2020 2:44 pm
Alloy Steel combat shotgun perk bug
Ave, true to Caesar.
- RoyBatty
- Gary
- Posts: 7742
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
Re: Alloy Steel combat shotgun perk bug
Easy enough to fix, just add the allow steel combat shotgun to the appropriate form lists in an override plugin. It's already fixed for 3.3 release.

- Cinders2Ashes
- Posts: 3
- Joined: Mon Apr 20, 2020 2:44 pm
Re: Alloy Steel combat shotgun perk bug
I know I will sound a little dumb but I don't actually know how to do any of that.
Where is 3.3? (I don't see it on the downloads list)
Ave, true to Caesar.
- Cinders2Ashes
- Posts: 3
- Joined: Mon Apr 20, 2020 2:44 pm
Re: Alloy Steel combat shotgun perk bug
Nevermind, I learned to use the GECK and I fixed it.
Ave, true to Caesar.