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Archieve invalidation

General modding guides and authoring tutorials.
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zerotrout
Posts: 9
Joined: Fri Jul 26, 2019 10:12 pm

Archieve invalidation

Post by zerotrout » Fri Jan 24, 2020 8:43 pm

can I use archieve invalidation on TTW or will it break textures? Nothing is wrong ingame but a ton of stuff in the GECK has red exclamation marks. The stuff thats missing is a mix of Fallout 3 and New vegas assets so its not on TTW.

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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Re: Archieve invalidation

Post by RoyBatty » Fri Jan 24, 2020 9:19 pm

red diamonds are missing meshes, you need to copy the sArchive list from FalloutCustom.ini to GeckCustom.ini (replace it)

TTW already includes archive invalidation.

Where do people get the idea that red diamonds are missing textures, I want to know so I can go beat whoever started that nonsense in the head with a super sledge.
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jlf65
Posts: 1535
Joined: Wed Aug 10, 2016 9:10 pm

Re: Archieve invalidation

Post by jlf65 » Fri Jan 24, 2020 11:07 pm

Purple people/things are missing textures. Red diamonds are missing meshes.

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