Hi, Thanks for being here. Im running the game just fine with 120 plugins and no d3d9.dll in the FNV root folder (c\games\Fallout New Vegas) - my base / clean installation, GOG version. Going ok (FPS 31-21 all the time, lower during vats and populated areas - even though im using an old laptop (since my alienware alpha's motherboard warped). The card is onboard obviously, it's a lenovo 230x, and the card is listed as Intel(R) HD Graphics 4000. When I add the enb binaries from the wrapper version either v0216 or v0322 and launch either ttw though MO2 or FNV Launcher, the vfs loading box (MO is locked white exec running..) comes up, and then practically immediately vanishes and MO2 becomes active again. I've tried the injector versions as well. With the injector the games starts (adds enbinjector.ini, enbinjector.exe and enbseries.dll to game folder) however there's no white text on the top left and there's no difference in FPS. Hopefully this info helps. My guess is im doing something wrong that's basic - its not a missing masters problem. It stops running faster than it would with missing masters. Any help or advice would be great.
Basic questions: how do i get the ENB to load witht the top left message? Is the 4gb patcher basic the same as enboost? All i care about is the speedhack not graphics.
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Instacrash with ENB binaries installed
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Fidoraguy
- Posts: 8
- Joined: Wed Aug 21, 2019 1:35 am
Re: Instacrash with ENB binaries installed
yep. never got this working as of yet. Can someone just step by step tell me where the enb files are supposed to go (folderwise on ttw installation) and what d3d9 dll i should be using and perhaps where to find it.