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Drags Overhauls and TTW 3.2

General mod discussion and requests.
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DarkSurfer9
Posts: 3
Joined: Sun Jan 06, 2019 9:29 pm

Drags Overhauls and TTW 3.2

Post by DarkSurfer9 » Sat May 04, 2019 4:40 am

Just wandering if anyone knows if I can use Drags overhauls like Upgrades from the Commonwealth his faction overhauls and NPC overhauls with 3.2?

UsagiPyon
Posts: 184
Joined: Thu Jan 17, 2019 4:09 pm

Re: Drags Overhauls and TTW 3.2

Post by UsagiPyon » Sat May 04, 2019 7:57 am

DarkSurfer9 wrote:
Sat May 04, 2019 4:40 am
Just wandering if anyone knows if I can use Drags overhauls like Upgrades from the Commonwealth his faction overhauls and NPC overhauls with 3.2?
Have you ask the authors over at gunnetwork :o ? If you have gotten them officially you should ask them over there since they are the mod author (unless they are inactive) but if you get them from a leak source (mod piracy!?!), might as well check it yourself over with fnvedit. In general, model/armor replacer mods usually work right off the bat but weapon mods will mostly conflict (weird ironsight, textures, animations etc) with TTW afaik.

DarkSurfer9
Posts: 3
Joined: Sun Jan 06, 2019 9:29 pm

Re: Drags Overhauls and TTW 3.2

Post by DarkSurfer9 » Sat May 04, 2019 12:46 pm

Most of the ones I mentioned are available to the public. I did make a test build and found that they all seem to work but honestly I thought the same for Redesigned 3. And as I plan on doing a full play through I just didn't want to run into issues 80hrs in so thought I'd ask here as people seem more knowledgeable when it comes to TTW.

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