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Project Nevada addon support

General mod discussion and requests.
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Necro
Posts: 6
Joined: Tue Nov 13, 2018 8:47 am

Project Nevada addon support

Post by Necro » Mon Dec 17, 2018 4:23 pm

Hello!

Just wanted to know if any one is porting over PN addons(Cyberware, Rebalance, Equipment)? I know about PN Core patch, but can't seem to find anything about others.

Boschpiper
Posts: 102
Joined: Tue Nov 06, 2018 12:11 pm

Re: Project Nevada addon support

Post by Boschpiper » Tue Dec 18, 2018 6:15 am

Necro wrote:
Mon Dec 17, 2018 4:23 pm
Hello!

Just wanted to know if any one is porting over PN addons(Cyberware, Rebalance, Equipment)? I know about PN Core patch, but can't seem to find anything about others.
Greetings!

Check out the original thread about it where eyedock posts his patch (I’m too lazy to find a link).
Edit: viewtopic.php?f=22&t=6713&start=20

In it Roy explains:

Equipment is incompatible and redundant with the new FO3 stuff

Rebalance can be fixed but you’d need to alter the original plugin and as you don’t have permission from the PN team you can’t post it here.
I’d recommend instead using smaller mods to get the rebalance experience, like BLEED, Sawyerbatty, better tag skills, etc.

Cyber ware also looks like it needs to be patched and I think it may also require editing if the plugin, so same issue. Not 100% sure about this one.

Roy is also working on his own unnamed overhaul so it may pay to wait for that to come out. For now I’d combine core with smaller mods as an alternative.

Hope that helps?

Necro
Posts: 6
Joined: Tue Nov 13, 2018 8:47 am

Re: Project Nevada addon support

Post by Necro » Tue Dec 18, 2018 6:39 am

Thanks mate. Info helped.

Boschpiper
Posts: 102
Joined: Tue Nov 06, 2018 12:11 pm

Re: Project Nevada addon support

Post by Boschpiper » Tue Dec 18, 2018 6:44 am

Awesomeness, glad to help.

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