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Project Nevada Core Patch

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Jiub
Posts: 2
Joined: Wed Oct 23, 2019 8:58 pm

Re: Project Nevada Core Patch

Post by Jiub » Wed Oct 23, 2019 9:14 pm

kevinuspro91 wrote:
Sun Jul 14, 2019 7:39 pm
Lyndi wrote:
Sun Jul 14, 2019 5:37 pm
kevinuspro91 wrote:
Sun Jul 14, 2019 1:39 pm
Link is broken
Right-click and "save as." It's working fine here.
Well, i did that and still can't download it. I get an network error message.
Just tried checking this out today and the link doesn't work. Reading the terms in the original post, the author is okay with people re-sharing it. My apologies if it's considered speaking out of turn, but is it okay if anyone who has the patch rehosts somewhere else or is willing to share it? Thank you.

vahn65
Posts: 1
Joined: Tue Oct 08, 2019 2:52 am

Re: Project Nevada Core Patch

Post by vahn65 » Thu Oct 24, 2019 5:03 am

Hi the link isn't working is there anyway it could be fixed please thank you for your hard work

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jlf65
Posts: 1535
Joined: Wed Aug 10, 2016 9:10 pm

Re: Project Nevada Core Patch

Post by jlf65 » Thu Oct 24, 2019 2:16 pm

Since it is posted under the WTF license, I'll put a copy of it on my mediafire account until something more official is done. Here's the link:

http://www.mediafire.com/file/8obpvs9i6 ... h.zip/file

That copy was downloaded the 24th of April, 2019.

Jiub
Posts: 2
Joined: Wed Oct 23, 2019 8:58 pm

Re: Project Nevada Core Patch

Post by Jiub » Sat Oct 26, 2019 6:43 pm

Thank you very much!

Hacker?pcs
Posts: 4
Joined: Tue Oct 09, 2018 4:55 am

Re: Project Nevada Core Patch

Post by Hacker?pcs » Sat Nov 16, 2019 11:22 am


Optera
Posts: 13
Joined: Wed Dec 25, 2019 6:46 pm

Re: Project Nevada Core Patch

Post by Optera » Thu Dec 26, 2019 6:26 am

Is the link from the first post up to date?
You can see glitched parts of the Chinese Stealth armor in 1st person when holding a pistol. Judging by the changelog that should have been fixed in 1.2.0 right!?

Looking at the patch with fxedit it uses the values from pn instead of yupttw. After copying the values from yupttw into the patch it works, but now I'm not certain I got the most recent version.

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EyeDeck
Posts: 30
Joined: Mon Dec 29, 2014 8:44 pm

Re: Project Nevada Core Patch

Post by EyeDeck » Sun Feb 16, 2020 9:31 pm

I think I grabbed the settings for the Chinese stealth armor out of sawyerbatty, they were working for me last I tested it.
Also, sorry about the downtime last October, some utility workers had physically broken the internet line and it took a few days to get it fixed. Rehosting/editing/rereleasing etc any of my mods is totally fine though, can't be bothered care about that sort of thing at all.

MeToLee
Posts: 9
Joined: Sat Sep 26, 2020 10:33 am

Re: Project Nevada Core Patch

Post by MeToLee » Sat Sep 26, 2020 11:15 am

where do I put the TW_PNxEO.esp? there is no data folder in my Tale of Two Wastelands. infact whole TTW folder looks like a giant data folder... do I just drop them in?

what do I do with the texture folder that comes with esps? is this also going in TTW folder?

ugh I'm so confused. I dont want to risk breaking anything and starting over. I downloaded Project Nevada Core, Dlc Support and Extra Options and put TTW_PNxEO.esp in the TTW folder since I downloaded extra options but you only talk about esp's which leaves me with bunch of folders like textures meshes menu sound etc which I have no idea where to put. I think they should also go in with esps mod probably needs them to work but I'm too afraid to break anything and start all over again. can you give me a hand? Tale of Two Wastelands for dummies maybe :P sorry about mini nuking you with questions.



EDIT: Merged posts - Risewild

MeToLee
Posts: 9
Joined: Sat Sep 26, 2020 10:33 am

Re: Project Nevada Core Patch

Post by MeToLee » Sat Sep 26, 2020 1:48 pm

I played safe and made a back up then somewhat managed to install Project Nevada + Extra Options + DLCs. Game is working but I keep getting the hud is not detected message.

MeToLee
Posts: 9
Joined: Sat Sep 26, 2020 10:33 am

Re: Project Nevada Core Patch

Post by MeToLee » Wed Sep 30, 2020 7:24 am

I just found out that when I use a grenade mine or etc with shortcuts kill doesnt count as progress for the challenges. ex: I killed arkansas with mine with shortcut it didnt count. I loaded equiped the mine as main weapon and killed him again then it counted.

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