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Custom race on Vault12 main quest

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MisakiG
Posts: 8
Joined: Sat Nov 24, 2018 8:55 am

Custom race on Vault12 main quest

Post by MisakiG » Thu Nov 29, 2018 12:34 pm

I'm about to go to vault 12 to continue the story. I remember there was a problem for custom race during the main quest in vault 12, which the player will be stuck or something like that. How's the compatibility for custom race in v3.2? Is it still a thing?

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IvoryOwl
Posts: 72
Joined: Fri Oct 20, 2017 4:35 pm

Re: Custom race on Vault12 main quest

Post by IvoryOwl » Thu Nov 29, 2018 9:59 pm

From what I've gathered, custom races with no children tend to break TTW. I believe FCO is an example of this.

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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Re: Custom race on Vault12 main quest

Post by RoyBatty » Thu Nov 29, 2018 10:33 pm

It's not an issue with TTW (F3) , it's an issue with mods, the mods needs to be fixed for this not the other way round.
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MisakiG
Posts: 8
Joined: Sat Nov 24, 2018 8:55 am

Re: Custom race on Vault12 main quest

Post by MisakiG » Fri Nov 30, 2018 5:54 am

Mission in Vault 112 is completed without any problems. Oh yeah it's actually the end of the story quest which the player will not be able to wake up after dying. My character is a child looking one, not sure if it's defined as children tho. We'll see..

MisakiG
Posts: 8
Joined: Sat Nov 24, 2018 8:55 am

Re: Custom race on Vault12 main quest

Post by MisakiG » Fri Nov 30, 2018 6:12 am

RoyBatty wrote:
Thu Nov 29, 2018 10:33 pm
It's not an issue with TTW (F3) , it's an issue with mods, the mods needs to be fixed for this not the other way round.
I will check with the author if I will have a problem with the ending. But just in case,
Could you unlock this thread content/custom-race-ending-fix I assume it's outdated but it might still be useful.

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