Can you give more details? The quest should start when you leave Vault 101.TheRockySlayerZ wrote: ↑Mon Nov 26, 2018 8:59 pmMy quest didnt initiate when i came to paradise falls
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Ties that Bind - TTW 3.2
- Zack Layton
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- Joined: Wed Sep 12, 2018 5:01 pm
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Re: Ties that Bind - TTW 3.2

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TheRockySlayerZ
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- Joined: Tue Nov 20, 2018 8:38 pm
Re: Ties that Bind - TTW 3.2
See I activated the mod mid playthrough and when I got to paradise falls no matter what I did it still said find amanda
- Zack Layton
- Posts: 27
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Re: Ties that Bind - TTW 3.2
Try checking around the slave pens. She won't be in the big ones, but nearby off to the side.

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Spasticon
- Posts: 5
- Joined: Sun Jul 16, 2017 8:08 pm
Re: Ties that Bind - TTW 3.2
Nice! Ties That Bind is back for 3.2! 
By the way Pretty Amanda was made by me. So I'm glad to see that someone remade it for 3.2.
By the way Pretty Amanda was made by me. So I'm glad to see that someone remade it for 3.2.
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corporalpeaches
- Posts: 1
- Joined: Tue Nov 27, 2018 10:17 pm
Re: Ties that Bind - TTW 3.2
For some reason Amanda in my game doesn't have a voice. Does anyone know how to fix this? Sorry if this is a stupid question kinda new to this
- Zack Layton
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Re: Ties that Bind - TTW 3.2
Did you download the original and install the conversion over it?corporalpeaches wrote: ↑Wed Nov 28, 2018 7:17 amFor some reason Amanda in my game doesn't have a voice. Does anyone know how to fix this? Sorry if this is a stupid question kinda new to this

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kushxOG
- Posts: 9
- Joined: Wed Sep 12, 2018 4:44 pm
Re: Ties that Bind - TTW 3.2
Do you think it would be possible for an FCO release?? Just a suggestion.
- IvoryOwl
- Posts: 72
- Joined: Fri Oct 20, 2017 4:35 pm
- ShadowKnight104
- Posts: 3
- Joined: Mon Nov 12, 2018 1:45 am
Re: Ties that Bind - TTW 3.2
Can't get Amanda to stop teleporting to me whenever I move to a new cell after she's been dismissed ("Wait for me at home"/"Head to Rivet City") or told to wait, either via dialog or the companion wheel. The quest does update to "Regroup with Amanda (optional)" in all cases.
Using the 1.22 plugin. Tried on a new playthrough with no other mods installed (just TTW 3.2 and TTB 1.22), still happens.
Using the 1.22 plugin. Tried on a new playthrough with no other mods installed (just TTW 3.2 and TTB 1.22), still happens.
- RoyBatty
- Gary
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- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
