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Is it okay to use Project Nevada with 3.2

General mod discussion and requests.
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Darth_Blender
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Joined: Thu Nov 15, 2018 3:40 pm

Re: Is it okay to use Project Nevada with 3.2

Post by Darth_Blender » Tue Dec 11, 2018 10:57 am

RoyBatty wrote:
Sat Nov 24, 2018 10:23 am
Rebal is a big no, that module breaks a bunch of stuff.
What does Rebalance break except from ingestibles? I use it for one perk per level and less xp gained. (There was another patch floating around but i cant seem to find it)
All hail Gary.

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RoyBatty
Gary
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Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Re: Is it okay to use Project Nevada with 3.2

Post by RoyBatty » Tue Dec 11, 2018 12:47 pm

There are scripted edits to AI settings that break the game which are not optional.

Also the knockdown effects from explosions and melee break AI.
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Boschpiper
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Joined: Tue Nov 06, 2018 12:11 pm

Re: Is it okay to use Project Nevada with 3.2

Post by Boschpiper » Tue Dec 11, 2018 1:47 pm

I believe you said combat styles also caused issues?

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RoyBatty
Gary
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Re: Is it okay to use Project Nevada with 3.2

Post by RoyBatty » Tue Dec 11, 2018 2:25 pm

That was someone else, but I'm sure they do.
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inIimbo
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Re: Is it okay to use Project Nevada with 3.2

Post by inIimbo » Fri Jan 24, 2020 3:41 am

RoyBatty wrote:
Sun Nov 25, 2018 10:07 am
An important thing to fix in PN's knockdown handling is that the script needs to check the actors if they have certain flags and ignore them. No Knockdowns and Not Pushable flags are the important ones on their base forms to check. If either or both of those flags are enabled in their forms then the knockdown script needs to IGNORE those actors or it breaks their AI permanently. This includes turrets, Legate Lanius, and LIBERTY PRIME.

PN (and FWE) are what are responsible for breaking Liberty Prime and making him stop, and/or walk of the bridge and act stupid.
Is this something that would be done in the geck? It sounds tedious but not difficult. If you or anyone else could walk me through on how to get started i would like to patch this.
I have used the geck unsuccessfully in the past. The part that confuses me is finding the correct files & editing the form lists? I think i have done both those things but none of my edits ever do anything... it could be something simple like me just not understanding how to save properly. The geck confuses me but I like what pn's rebalance does so id like to try fix it

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