The list thing is just personal preference for lists for the base game, not the custom ones, although it's much easier to add/remove things that way for the end user. Your choice of course, since you didn't intend to release it, I'm sure a lot of people will appreciate you took the time to do so.
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Is it okay to use Project Nevada with 3.2
- RoyBatty
- Gary
- Posts: 7742
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
Re: Is it okay to use Project Nevada with 3.2
Ahh I couldn't remember what module it was in, since I don't use PN anymore. 
The list thing is just personal preference for lists for the base game, not the custom ones, although it's much easier to add/remove things that way for the end user. Your choice of course, since you didn't intend to release it, I'm sure a lot of people will appreciate you took the time to do so.
The list thing is just personal preference for lists for the base game, not the custom ones, although it's much easier to add/remove things that way for the end user. Your choice of course, since you didn't intend to release it, I'm sure a lot of people will appreciate you took the time to do so.

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Bottletopman
- Posts: 117
- Joined: Thu Jan 05, 2017 12:28 am
Re: Is it okay to use Project Nevada with 3.2
Hell, I'm stoked just for that cryo mine icon lol. Thanks heaps for the upload.
tp for my bunghole?
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histamiini
- Posts: 1
- Joined: Sat Nov 17, 2018 9:08 pm
Re: Is it okay to use Project Nevada with 3.2
I think you should move this to 3.2 forum. It took me week to find this, and I even asked in Discord without an answer. Oh yeah and thank you.
- RoyBatty
- Gary
- Posts: 7742
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
Re: Is it okay to use Project Nevada with 3.2
It's EyeDeck's, they can post it there if they read this.

- SaymonKopolsky
- Posts: 26
- Joined: Wed Jan 31, 2018 12:58 pm
- EyeDeck
- Posts: 30
- Joined: Mon Dec 29, 2014 8:44 pm
Re: Is it okay to use Project Nevada with 3.2
Well, I went ahead and threw it up on the mod releases subforum. As noted there, it still does not cover the Cyberware, Equipment or Rebalance modules, which likely all need patching for TTW, but perhaps it will inspire someone who does use these to create a patch themselves.
- Xepheleon
- Posts: 4
- Joined: Fri Nov 09, 2018 1:55 am
Re: Is it okay to use Project Nevada with 3.2
Just a head's up: From my personal testing, i'm finding that PN's Equipment module can cause an issue where SuperMutants wont equip some weapons (Mainly Assault rifles and .32 rifles) so i recommend turning off that module.
- RoyBatty
- Gary
- Posts: 7742
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
Re: Is it okay to use Project Nevada with 3.2
Not sure if you read the thread or not, but Equipment is completely incompatible.

- Xepheleon
- Posts: 4
- Joined: Fri Nov 09, 2018 1:55 am
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Esta
- Posts: 7
- Joined: Fri Dec 07, 2018 11:35 pm
Re: Is it okay to use Project Nevada with 3.2
I'm trying to do some work on a 3.2 patch for Cyberware (and have it so it makes the Cyberware available in the Capital Wasteland and ideally makes it so you can have the implants installed in the Capital Wasteland as well if it works right, actually), but given that I don't know who created the 2.9 TTW patch due to my previous computer failing, I'm not entirely sure who to ask for permission to post the port of it. And even then, I don't know how much patching it might need to get to work correctly.
As of now, this is just an addon (currently for personal testing) that should just make the Cyberware obtainable in the Capital Wasteland and installable in the Capital Wasteland; I'm not sure how to patch Project Nevada's Cyberware module itself, and I don't have the permissions for posting either of the two anyway at this point.
As of now, this is just an addon (currently for personal testing) that should just make the Cyberware obtainable in the Capital Wasteland and installable in the Capital Wasteland; I'm not sure how to patch Project Nevada's Cyberware module itself, and I don't have the permissions for posting either of the two anyway at this point.