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Halfway House

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Zack Layton
Posts: 27
Joined: Wed Sep 12, 2018 5:01 pm
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Halfway House

Post by Zack Layton » Thu Nov 22, 2018 8:43 pm

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Credit: Casputin

Moderator note: the conversion author has moved hosting of the mod to nexus, and further discussion will be done on the thread there.

This is a player safehouse in the form of a bunker somewhere between DC and New Vegas (up to your imagination). It's based around a hangar room which serves as bedroom, kitchen, bathroom, workshop, storage, office and everything else, generously decorated with souvenirs put there by the last inhabitants. Attached are two short arms of hall and tunnel which connect the bunker to the Capital Wasteland and Mojave Wasteland, complete with cave-ins and a water purifying room. The style is industrial, decorated domestically and with some makeshift use of materials as furniture. The bunker was originally built as a Chinese safehouse before the Great War.

FEATURES:
  • An auto-doc which can heal, remove radiation and addictions (including ultra-jet) as well as performing cosmetic surgery and giving a haircut.
  • A workbench, reloading bench and oven which can be used like a campfire.
  • Sinks and a valve which produce clean water.
  • A Sierra Madre vending machine.
  • Two player-owned beds which will give well-rested bonuses.
  • A barred-off "safe room".
  • A toilet which can be sat on (but not used!)
  • Lots of different storage containers (ALL SAFE) and areas for displaying items.
  • The walls are covered in posters, signs and other artwork, perfect for collectors!
  • The tunnels to New Vegas can only be unlocked from the New Vegas side to keep the bunker from being used to avoid your first proper journey to the Mojave. THE KEY IS IN A VENT NEXT TO THE DOOR!
  • CONTAINS 2 MODDED MESHES WHICH MUST BE INCLUDED, the toilet (which can be sat on) and a curtain which I removed collision data from to make the bedroom easier to access. These should be put in "\Data\Meshes\".
ENTRANCES:
  • The DC entrance is south of Jury Street Metro, it has its own map marker which should show up as an unvisited location.
  • The New Vegas entrance is in The Devil's Gullet, a vanilla New Vegas location near the Yangtze memorial. The key to unlock the door to the hangar is in a vent by the locked door.
Note: It is important that you enter through the Mojave first, in order to first properly execute the train quest.

Assets from the original are required.

Download: https://www.nexusmods.com/newvegas/mods/66497
Last edited by Zack Layton on Sat Feb 16, 2019 4:47 pm, edited 4 times in total.
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Apotheosis
Posts: 5
Joined: Sat Dec 08, 2018 2:22 pm

Re: Halfway House

Post by Apotheosis » Thu Dec 27, 2018 10:46 pm

"Assets from the original are required"

Does that mean that you should download and install the original and then use your plugin?

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Zack Layton
Posts: 27
Joined: Wed Sep 12, 2018 5:01 pm
Contact:

Re: Halfway House

Post by Zack Layton » Fri Dec 28, 2018 1:00 am

Apotheosis wrote:
Thu Dec 27, 2018 10:46 pm
"Assets from the original are required"

Does that mean that you should download and install the original and then use your plugin?
Yes
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pintocat
Posts: 576
Joined: Sun Apr 07, 2013 12:50 am

Re: Halfway House

Post by pintocat » Sat Feb 16, 2019 4:59 pm

Moderator note: the conversion author has moved hosting of the mod to nexus, and further discussion will be done on the thread there.

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