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Machete has incorrect collision sounds

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FiftyTifty
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Machete has incorrect collision sounds

Post by FiftyTifty » Sun Nov 18, 2018 8:03 pm

The machete weapon has incorrect collision sounds. It should have the typical metal collision sound that items like the metal pot or scrap metal items have, but instead it has the metal collision sound that plays when a player jumps on top of a car.

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RoyBatty
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Re: Machete has incorrect collision sounds

Post by RoyBatty » Mon Nov 19, 2018 1:30 am

Which machete weapon, there are several.
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FiftyTifty
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Re: Machete has incorrect collision sounds

Post by FiftyTifty » Mon Nov 19, 2018 2:12 am

My bad. It's the standard rectangular machete, wielded by the raiders in DC.

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RoyBatty
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Re: Machete has incorrect collision sounds

Post by RoyBatty » Mon Nov 19, 2018 2:27 am

Will check.
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RoyBatty
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Re: Machete has incorrect collision sounds

Post by RoyBatty » Tue Nov 20, 2018 12:13 pm

Cannot reproduce, they make (and all machetes make) the correct sounds when attacking.

Did you mean the clutter sound?
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FiftyTifty
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Re: Machete has incorrect collision sounds

Post by FiftyTifty » Tue Nov 20, 2018 5:24 pm

Aye, when you drop the machete from your inventory and move it around.

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RoyBatty
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Re: Machete has incorrect collision sounds

Post by RoyBatty » Tue Nov 20, 2018 10:19 pm

That's the sound that obsidian assigned to all the machetes, I didn't change it.
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FiftyTifty
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Re: Machete has incorrect collision sounds

Post by FiftyTifty » Wed Nov 21, 2018 1:21 am

Then that's weird. It should have the typical metal rattle sound, like the tin plates and pots have, rather than a super low-hz reverb thing.

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RoyBatty
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Re: Machete has incorrect collision sounds

Post by RoyBatty » Wed Nov 21, 2018 3:08 am

I can change it, but the knife sound isn't really appropriate either, I'll look at the cleaver.
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