The forum has been set to read-only mode. For community discussion and questions, head over to our Discord: https://discord.taleoftwowastelands.com
Bugs encountered so far
-
legend-status95
- Posts: 3
- Joined: Mon Nov 19, 2018 2:46 am
Re: Bugs encountered so far
So before Thanksgiving, I was able to run TTW/FONV, but then it started just opening the game launcher then when I clicked play game, it would just close the launcher and re-open the launcher. I got past this by verifying the game files through steam, but now it just starts loading and after about 5 seconds the game just crashes to desktop, no error messages.
- RoyBatty
- Gary
- Posts: 7742
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
Re: Bugs encountered so far
If you verified your files you need to delete the entire Fallout New Vegas folder, redownload the game and reinstall TTW again. This is why we recommend to use MO2 or another mod manager. When using MO2, you *must* launch the game through MO2 or it will not work.

- RoyBatty
- Gary
- Posts: 7742
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
Re: Bugs encountered so far
Old Olney Fire Station is from AWOP4FO3, not the base game.Burnspot wrote: ↑Sat Nov 24, 2018 8:53 pmOld Olney Fire Station - The lighting in the main space, ground level, is purple.
My modlist: https://modwat.ch/u/Burnspot/modlist

-
legend-status95
- Posts: 3
- Joined: Mon Nov 19, 2018 2:46 am
Re: Bugs encountered so far
I tried launching every executable for NV in the folder and through a mod manager. I'll try to reinstall it and hopefully that fixes it.RoyBatty wrote: ↑Sun Nov 25, 2018 9:32 amIf you verified your files you need to delete the entire Fallout New Vegas folder, redownload the game and reinstall TTW again. This is why we recommend to use MO2 or another mod manager. When using MO2, you *must* launch the game through MO2 or it will not work.
-
Burnspot
- Posts: 11
- Joined: Sun Oct 21, 2018 1:58 pm
Re: Bugs encountered so far
Dunwich Building, Jaime's Personal Journal #9 - The audio has some popping/cracking.
My sound is set to 24 bit, 44100Hz. Modlist: https://modwat.ch/u/Burnspot/modlist
I saw the reply about Old Olney Fire Station...I'll report it over at the mod's post.
My sound is set to 24 bit, 44100Hz. Modlist: https://modwat.ch/u/Burnspot/modlist
I saw the reply about Old Olney Fire Station...I'll report it over at the mod's post.
- IvoryOwl
- Posts: 72
- Joined: Fri Oct 20, 2017 4:35 pm
Re: Bugs encountered so far
I forgot to report this but last time I did the quest "Those!", in Grayditch, I encountered 3 queens in the hatchery instead of just one.
Here's my mod list (3.2).
Here's my mod list (3.2).
SpoilerShow
FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
CaravanPack.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
TaleOfTwoWastelands.esm
YUPTTW.esm
-------------------
AWorldOfPainFO3.esm
BBBackpacks.esm
Sortomatic.esm
DLCSortomatic.esp
SortomaticIngredientLoader.esp
BLEED.esp
sawyerbatty.esp
TTW Quick Start.esp
The Mod Configuration Menu.esp
CASM with MCM.esp
CommentTTW.esp
Delay DLC - TTW.esp
Tutorial Killer.esp
Root 'n Loot.esp
mtb.esp
Motion Sickness Reduction Mod.esp
TTW - Oven Cooking.esp
TTW_XPReduction.esp
TTW Realistic Wasteland Lighting.esp
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
CaravanPack.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
TaleOfTwoWastelands.esm
YUPTTW.esm
-------------------
AWorldOfPainFO3.esm
BBBackpacks.esm
Sortomatic.esm
DLCSortomatic.esp
SortomaticIngredientLoader.esp
BLEED.esp
sawyerbatty.esp
TTW Quick Start.esp
The Mod Configuration Menu.esp
CASM with MCM.esp
CommentTTW.esp
Delay DLC - TTW.esp
Tutorial Killer.esp
Root 'n Loot.esp
mtb.esp
Motion Sickness Reduction Mod.esp
TTW - Oven Cooking.esp
TTW_XPReduction.esp
TTW Realistic Wasteland Lighting.esp
-
jason213
- Posts: 16
- Joined: Wed Oct 31, 2018 11:45 am
Re: Bugs encountered so far
I just finished that quest not long ago and there was definitely just one queen, as far as i know everything was working as intended, i'll leave my load order as well for reference:IvoryOwl wrote: ↑Tue Nov 27, 2018 12:57 pmI forgot to report this but last time I did the quest "Those!", in Grayditch, I encountered 3 queens in the hatchery instead of just one.
Here's my mod list (3.2).SpoilerShowFalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
CaravanPack.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
TaleOfTwoWastelands.esm
YUPTTW.esm
-------------------
AWorldOfPainFO3.esm
BBBackpacks.esm
Sortomatic.esm
DLCSortomatic.esp
SortomaticIngredientLoader.esp
BLEED.esp
sawyerbatty.esp
TTW Quick Start.esp
The Mod Configuration Menu.esp
CASM with MCM.esp
CommentTTW.esp
Delay DLC - TTW.esp
Tutorial Killer.esp
Root 'n Loot.esp
mtb.esp
Motion Sickness Reduction Mod.esp
TTW - Oven Cooking.esp
TTW_XPReduction.esp
TTW Realistic Wasteland Lighting.esp
SpoilerShow
falloutnv.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
CaravanPack.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
TaleOfTwoWastelands.esm
YUPTTW.esm
Museum.esm
TTW_XPReduction.esp
Root 'n Loot.esp
AutoGatesRedux.esp
Tutorial Killer.esp
FSW.esp
Better Pickup Prompt.esp
Motion Sickness Reduction Mod.esp
dD - Enhanced Blood Main NV.esp
FP gun follows crosshairs.esp
Quicker PipBoy Light-0_2Sec.esp
Pip-Boy Light - Vanilla.esp
ImmersiveRecoil.esp
sawyerbatty.esp
BLEED.esp
Universal Item Sorter.esp
hz_IS Zoom Adjuster.esp
The Weapon Mod Menu.esp
The Mod Configuration Menu.esp
Bloom Tweaks.esp
TTW Realistic Wasteland Lighting.esp
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
CaravanPack.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
TaleOfTwoWastelands.esm
YUPTTW.esm
Museum.esm
TTW_XPReduction.esp
Root 'n Loot.esp
AutoGatesRedux.esp
Tutorial Killer.esp
FSW.esp
Better Pickup Prompt.esp
Motion Sickness Reduction Mod.esp
dD - Enhanced Blood Main NV.esp
FP gun follows crosshairs.esp
Quicker PipBoy Light-0_2Sec.esp
Pip-Boy Light - Vanilla.esp
ImmersiveRecoil.esp
sawyerbatty.esp
BLEED.esp
Universal Item Sorter.esp
hz_IS Zoom Adjuster.esp
The Weapon Mod Menu.esp
The Mod Configuration Menu.esp
Bloom Tweaks.esp
TTW Realistic Wasteland Lighting.esp
- RoyBatty
- Gary
- Posts: 7742
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
-
commandervimes27
- Posts: 1
- Joined: Tue Nov 20, 2018 1:20 am
Re: Bugs encountered so far
In Old World Blues, any conversation with the sink central intelligence unit causes a ctd. TTW is the only mod I'm using, so I've tried disabling it and the bug stops.
- RoyBatty
- Gary
- Posts: 7742
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108