There shouldn't be an issue the main conflict is overlapping doors, in the AWOP version I just move my interiors to different locations.Kurt91 wrote: ↑Mon Feb 04, 2019 10:21 pmOkay, a couple quick questions...
1: I'm currently playing the game with AWOP installed. I'm working my way through the added content, so I don't think that I'd notice too many issues like both mods using the same entrance, and I wouldn't mind using the current TTW Interiors version. Would there be any potential problems if I use the current mod, and then switch to the AWOP-compatible version when it's finished?
With TTW Interiors you can have, Megaton, Tenpenny, Rivet City as a home in the capital waste so long as you didn't blow up megaton.Kurt91 wrote: ↑Mon Feb 04, 2019 10:21 pm2: More of a general "Wait, what?" going after the previous post, but are there more FO3 player homes than Megaton? I'm getting tired of constantly making the trip back to "home base" to unload gear and drop off Bobbleheads. I was about to make a thread asking if there were any mods to add additional FO3 player homes (and if Sortomatic features could be added to the Megaton home so I'm not manually having to organize everything). What is the issue making Lyaneri avoid player homes?

