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TTW Temporary Optionals
- RoyBatty
- Gary
- Posts: 7742
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
Re: TTW Temporary Optionals
at least the F3 one gives you a chance to get past stuff, without having to halt your progress and come back later... that's not fun for me at all. If I fail the check then oh well, at least I had a chance and I gambled, which is better for me so I don't feel like I need to wait till later to do something. I really hate that about NV, and it's OP too.

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charman
- Posts: 24
- Joined: Mon Nov 05, 2018 4:22 am
Re: TTW Temporary Optionals
Maybe Speech checks should be left as percentages and other skill checks should be left as actual checks of skill level.
- RoyBatty
- Gary
- Posts: 7742
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
Re: TTW Temporary Optionals
Other skill checks and special checks are already checks of level, there is no difference there except it tells you the level required.

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CrusaderTheFirst
- Posts: 55
- Joined: Thu Oct 22, 2015 7:29 am
Re: TTW Temporary Optionals
OK, I extensively tested the TTW Armor Expansion optional. It doesn't seem to work. Enclave forces aren't spawning with the advanced power/tesla armor/MK 1 armors (or X-01 if you like to call it that). I disabled pretty much all of my mods, tried multiple areas, etc. None of those guys have the armor equipped. I even tried looking to find out what the armors' ID's were and I couldn't even find those. I think the Armor Expansion ESP in the download is broken. The other ESP's work fine though at least.
- RoyBatty
- Gary
- Posts: 7742
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
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CrusaderTheFirst
- Posts: 55
- Joined: Thu Oct 22, 2015 7:29 am
Re: TTW Temporary Optionals
Can I at least get the ID's? Like, post the armor and helmet ID's here.
- RoyBatty
- Gary
- Posts: 7742
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
- nexusmodsforme
- Posts: 92
- Joined: Wed Dec 12, 2018 2:39 am
- Location: Megaton
- Contact:
Re: TTW Temporary Optionals
The best speech check system I've ever seen was in Arcanum. Couldn't even make intelligent dialogue if your intelligence was too low. Race, class, ability, skill relationship all affected the outcome of a skill check. This would require a total reworking of the entire game dialogue system which isn't going to happen but I've always looked at that system and wished game creators would adopt something like it. I've also really enjoyed the timer mechanic that Mass effect introduced into their choice systems.
"If any civilization is to survive, it is the morality of altruism that men have to reject." ~ Ayn Rand

- Shardoom
- Posts: 117
- Joined: Sat Jun 22, 2013 11:06 am
Re: TTW Temporary Optionals
What about the 'No Karma check for recruiting companions' optional that used to be available?
- Aeternus_Malus
- Posts: 40
- Joined: Thu Nov 15, 2018 1:19 pm
- Location: Vault 0