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What mods work

General help and troubleshooting.
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Heatvault14
Posts: 10
Joined: Sat Jan 28, 2017 1:14 pm

What mods work

Post by Heatvault14 » Sat Jan 28, 2017 1:42 pm

Hey, First Time


I want to Play New Vegas With TTW however I tons of mods installed for NV. Most mods I'm 100% sure they will work with TTW but there are a few mods I'm not sure if they need some kind of compatability patch or new mod to work with TTW or not. 


Heres the list


Electro City EVE


New Vegas Redesingned 3


Interior Lighting Overhual


MG's Neat Clutter Retexture


NMC's Texture pack - Medium


NvInteriors Project


Poco Bueno Texture Pack


Project Nevada


Realistic Weapon Damage


UHQ Terrain


Wasteland Flora Ovehual - Fertile Version


Weapon Mods Expanded


Weapon retexture Porject


Weapons of New Millenia


Hope you guys respond and THX in advanced  


Ps Thank you developers for creating this awesome mod



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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

Since I don't use mods with

Post by Risewild » Sat Jan 28, 2017 3:30 pm

Since I don't use mods with TTW I can't help much here, but I will write a few things and then let those who know more to come by and properly help.




  • MG's Neat Clutter Retexture - Should work




  • NMC's Texture pack - Medium - If you're interested in having both wastelands looking "better", you can follow RoyBatty's tutorial here: Link




  • NvInteriors Project - You can use TTWInteriors (Chucksteel, the author of those Interiors mods is one of the founders of the TTW team): Link




  • Project Nevada - You will need to use a patch: Link




    • If you use Extra options you need this patch: Link






  • Realistic Weapon Damage - Look over here: Link




  • UHQ Terrain - Should work




  • Wasteland Flora Ovehual - Fertile Version - Is this Vurt's Flora Overhaul? If it is you will need to check several different threads: Link Link Link




  • Weapon Mods Expanded - You need a patch: Link




  • Weapon retexture Porject - You might want to take a look at this: Link




  • Weapons of New Millenia - You might want to take a look at this: Link




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Heatvault14
Posts: 10
Joined: Sat Jan 28, 2017 1:14 pm

 thanks for the quick

Post by Heatvault14 » Sat Jan 28, 2017 4:23 pm

 thanks for the quick response, i still don't know about some of the other mods though so I'll wait for some more information, can't dig up any information on electro city.



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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Redesigned 3 changes races

Post by RoyBatty » Sat Jan 28, 2017 5:48 pm

Redesigned 3 changes races and therefore will not work very well, there is Redesigned 1+2 here https://taleoftwowastelands.com/content/ttw-fallout-3-new-vegas-redesigned


There is no patch for electro city, however there is TTW Streetlights which works in both wastelands here https://taleoftwowastelands.com/content/ttw-street-lights


TTW WMX is here https://taleoftwowastelands.com/content/ttw-wmx


RWD has some issues, I'm going to recommend BLEED instead http://www.nexusmods.com/newvegas/mods/61141/?


Weapon Retexture Project has many conflicts with TTW because of changed UV maps.


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Heatvault14
Posts: 10
Joined: Sat Jan 28, 2017 1:14 pm

Right I got all my mods

Post by Heatvault14 » Sat Jan 28, 2017 11:30 pm

Right I got all my mods sorted out now except for wasteland flora overhual


should I use this - https://taleoftwowastelands.com/content/vurts-flora-overhaul-ttw-edition


And also should I not use th WRP if it is going to conflict 



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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

I think darth made a patch

Post by RoyBatty » Sun Jan 29, 2017 12:17 am

I think darth made a patch for WRP that doesn't conflict, but I'm not sure if it's released.


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Heatvault14
Posts: 10
Joined: Sat Jan 28, 2017 1:14 pm

He did but he took it down

Post by Heatvault14 » Sun Jan 29, 2017 12:52 am

He did but he took it down



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