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A3-21 weapon mods

General help and troubleshooting.
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Doomguy
Posts: 36
Joined: Wed May 25, 2016 2:15 am

A3-21 weapon mods

Post by Doomguy » Wed May 24, 2017 8:02 pm

So, it seems that weapon mods don't work on A3-21's rifle. The mods can be attached, but they have no effect. Actually, that's wrong. The mag accelerator has an effect. IT STOPS THE PROJECTILE FROM MOVING AT ALL! How can I modify the effects in FNVEdit so they actually do something?



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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

bug in eve, sorry about that,

Post by RoyBatty » Wed May 24, 2017 11:24 pm

bug in eve, sorry about that, I thought I uploaded a patch for that?


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Doomguy
Posts: 36
Joined: Wed May 25, 2016 2:15 am

I don't use EVE. I use the

Post by Doomguy » Wed May 24, 2017 11:49 pm

I don't use EVE. I use the vanilla weapons. Where's this patch you mentioned?



Doomguy
Posts: 36
Joined: Wed May 25, 2016 2:15 am

Ignore previous post. I fixed

Post by Doomguy » Thu May 25, 2017 12:05 am

Ignore previous post. I fixed it. I just used the TTW WMX update you posted in the thread.



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