Hi all.
I have somehow managed to lose several HUD elements (Action Points, Condition, and Ammo) while using OHUD, Project Nevada, Flashlight NVSE, MCM and UIO. I do not use Darnified UI.
Everything was working great. I had been playing the game for five hours or so - off and on over a few days. I re-positioned several of the HUD elements using Adjustable HUD (which is a part of oHUD) and had my settings saved just as I liked them. But when I restarted my game an hour later, the AP/CND/Ammo areas were gone from the HUD - as if they were permanently disabled by iHUD. aHUD has an option to reset the hood elements to their natural position (spacebar) - but that did nothing; still gone.
If I don't activate oHUD, the AP/CND/Ammo HUD elements are all right back in their vanilla positioning.
I backtracked. I Deactivated and then Uninstalled all my HUD mods. Nothing. I tried a "clean" save. Nothing. I read a user on another board once say that he had a similar problem - and the issue was one of the XML menu files from Project Nevada got out of whack, so I backed up my "Menus" folder in "Data" and then went about manually installing Project Nevada - MCM - Flashlight NVSE - oHUD - UIO. Still nothing. I ditched UIO and tried UHUD. I tried using an earlier version of oHUD. Nothing.
I'm at my wit's end. I've been at this for hours. I don't understand how the game would be perfectly fine one minute, then go bonkers once when I did some HUD relocating, saved & exited, and loaded the game back up again.
I'm using the Steam versions (with all DLC) of both games. I have not left the Capital Wasteland.
Any help would be appreciated. Thanks!
Nexus Mod Manager v0.61.9 <-- latest version
Operating System: Windows 10 Pro 64-bit
Processor: Intel i7-6700K @ 4.0 GHz
Memory: 32.0 GB
___________________________________________
[collapsed title=Load Order]GameMode=FalloutNV
FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
CaravanPack.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
taleoftwowastelands.esm=1
TTWFixes.esm=1
Sortomatic.esm=1
SomeguySeries.esm=1
TTWInteriors_Core.esm=1
TTWInteriorsProject_Combo.esm=1
Regulators.esm=1
The New Bison Steve Hotel.esm=1
StreetLights.esm=1
oHUD.esm=1
NVWillow.esp=1
MikotoBeauty.esm=1
VanessaFollowerNV.esm=1
MoiraCompanion.esm=1
TTWInt_FollowerGoHome.esm=1
TTWInt_MadBomber.esm=1
Lunette.esm=1
Project Nevada - Core.esm=1
Project Nevada - Cyberware.esp=1
Project Nevada - Equipment.esm=1
Project Nevada - Rebalance.esp=1
Project Nevada - Extra Options.esm=1
The Mod Configuration Menu.esp=1
ttw_wildwasteland.esp=1
TTWOptions.esp=1
TTW_StartupMenu.esp=1
TTW_SpeechChecks.esp=1
TTW_OutcastTrading.esp=1
TTW_Reputation.esp=1
TTW_NoKarmaDCFollowers.esp=1
TTW_Companions_Essential.esp=1
CapitalCaravan.esp=1
WeaponModsExpanded.esp=1
NewVegasBounties.esp=1
NewVegasBountiesII.esp=1
Russell.esp=1
KingOfTheRing.esp=1
NVWillow - Project Nevada Rebalance.esp=1
MikotoBeauty.esp=1
FlashlightNVSE.esp=1
TTW FlashlightNVSE.esp=1
populatedcasino.esp=1
VanessaTTW.esp=1
HalfwayHouse.esp=1
chemistry.esp=1
GNR Enhanced.esp=1
Conelrad 640-1240.esp=1
Agatha Radio Enhanced.esp=1
TTWStashPackDistribution.esp=1
MojaveExpressDynamic.esp=1
MoiraCompanion - TTW Express Dynamic Compatability Patch.esp=1
Moira Patch for Optionals.esp=1
MTB.esp=1
oven_cooking.esp=1
TTW_Transportalponder.esp=1
ToysThatDestroy.esp=1
noloadscreentext.esp=1
Project Nevada - Cyberware Additions.esp=1
Project Nevada - Rebalance Complete.esp=1
Project Nevada - All DLC.esp=1
Project Nevada - TTW.esp=1
TTWInteriors - Trophies - Megaton.esp=1
TTWIntMojaveExpressBoxes_Combo.esp=1
TTWInteriorsSortomatic.esp=1
TTWInteriors_Streetlights.esp=1
TTW Realistic Wasteland Lighting - Enhanced.esp=1
TTW Realistic Wasteland Lighting - Enhanced - Interior Sounds.esp=1
FNV Realistic Wasteland Lighting - Enhanced - Interior Sounds.esp=1
TTW FNV RWLE - Darker Nights.esp=1
TTWInt Realistic Wasteland Lighting - Enhanced.esp=1[/collapsed]
___________________________________________
[collapsed title=TWW Install Log][1/17/2016 6:03:47 PM] Version 2.7.5.0
[1/17/2016 6:03:47 PM] 64-bit architecture found.
[1/17/2016 6:03:47 PM] Looking for Fallout3.exe
[1/17/2016 6:03:47 PM] Found.
[1/17/2016 6:03:47 PM] Looking for FalloutNV.exe
[1/17/2016 6:03:47 PM] Found.
[1/17/2016 6:03:47 PM] Looking for Tale of Two Wastelands
[1/17/2016 6:03:47 PM] Default path found.
[1/17/2016 6:03:56 PM] Tale of Two Wastelands not found, prompting user.
[1/17/2016 6:04:25 PM] Tale of Two Wastelands not found, prompting user.
[1/17/2016 6:04:39 PM] User manually changed Tale of Two Wastelands directory to: G:\Steam\steamapps\common\Fallout - Tale of Two Wastelands
[1/17/2016 6:04:43 PM] Checking for required files...
[1/17/2016 6:04:43 PM] NVSE found
[1/17/2016 6:04:43 PM] All files found.
[1/17/2016 6:04:43 PM] Creating FOMOD foundation
[1/17/2016 6:04:45 PM] Rebuilding Fallout3 - Meshes
[1/17/2016 6:04:48 PM] Build successful.
[1/17/2016 6:04:50 PM] Rebuilding Fallout3 - Misc
[1/17/2016 6:04:50 PM] Build successful.
[1/17/2016 6:04:51 PM] Rebuilding Fallout3 - Sound
[1/17/2016 6:04:52 PM] Build successful.
[1/17/2016 6:04:53 PM] Rebuilding Fallout3 - Textures
[1/17/2016 6:05:12 PM] Build successful.
[1/17/2016 6:05:14 PM] Rebuilding Fallout3 - MenuVoices
[1/17/2016 6:05:22 PM] Build successful.
[1/17/2016 6:05:24 PM] Rebuilding Fallout3 - Voices
[1/17/2016 6:05:32 PM] Build successful.
[1/17/2016 6:05:34 PM] Rebuilding Anchorage - Main
[1/17/2016 6:05:45 PM] Build successful.
[1/17/2016 6:05:46 PM] Rebuilding Anchorage - Sounds
[1/17/2016 6:05:46 PM] Build successful.
[1/17/2016 6:05:47 PM] Rebuilding ThePitt - Main
[1/17/2016 6:06:02 PM] Build successful.
[1/17/2016 6:06:04 PM] Rebuilding ThePitt - Sounds
[1/17/2016 6:06:04 PM] Build successful.
[1/17/2016 6:06:06 PM] Rebuilding BrokenSteel - Main
[1/17/2016 6:06:16 PM] Build successful.
[1/17/2016 6:06:17 PM] Rebuilding BrokenSteel - Sounds
[1/17/2016 6:06:17 PM] Build successful.
[1/17/2016 6:06:18 PM] Rebuilding PointLookout - Main
[1/17/2016 6:06:32 PM] Build successful.
[1/17/2016 6:06:34 PM] Rebuilding PointLookout - Sounds
[1/17/2016 6:06:34 PM] Build successful.
[1/17/2016 6:06:36 PM] Rebuilding Zeta - Main
[1/17/2016 6:06:49 PM] Build successful.
[1/17/2016 6:06:51 PM] Rebuilding Zeta - Sounds
[1/17/2016 6:06:51 PM] Build successful.
[1/17/2016 6:06:53 PM] Created sound\songs\radio\licensed
[1/17/2016 6:06:53 PM] Extracted sound\songs\radio\licensed\mus_billieholiday_easy_mono.mp3
[1/17/2016 6:06:53 PM] Extracted sound\songs\radio\licensed\mus_billieholiday_easy_mono.wav
[1/17/2016 6:06:53 PM] Extracted sound\songs\radio\licensed\mus_generic_fox.mp3
[1/17/2016 6:06:53 PM] Extracted sound\songs\radio\licensed\mus_ellafitzgerald_into.mp3
[1/17/2016 6:06:53 PM] Extracted sound\songs\radio\licensed\mus_billieholiday_crazy_mono.mp3
[1/17/2016 6:06:53 PM] Extracted sound\songs\radio\licensed\mus_billieholiday_crazy_mono.wav
[1/17/2016 6:06:53 PM] Extracted sound\songs\radio\licensed\mus_generic_pink.mp3
[1/17/2016 6:06:53 PM] Extracted sound\songs\radio\licensed\mus_generic_jazzy.mp3
[1/17/2016 6:06:53 PM] Extracted sound\songs\radio\licensed\mus_generic_jolly.mp3
[1/17/2016 6:06:53 PM] Extracted sound\songs\radio\licensed\mus_generic_sunning_mono.mp3
[1/17/2016 6:06:53 PM] Extracted sound\songs\radio\licensed\mus_roybrown_butcher_mono.mp3
[1/17/2016 6:06:53 PM] Extracted sound\songs\radio\licensed\mus_generic_sunning_mono.wav
[1/17/2016 6:06:53 PM] Extracted sound\songs\radio\licensed\mus_generic_pink_mono.mp3
[1/17/2016 6:06:53 PM] Extracted sound\songs\radio\licensed\mus_roybrown_butcher_mono.wav
[1/17/2016 6:06:53 PM] Extracted sound\songs\radio\licensed\mus_generic_pink_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_bobcrosby_way.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_roybrown_mighty.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_generic_rhythmforyou.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_roybrown_mighty_mono.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_dannykaye_civilization_mono.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_roybrown_mighty_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_dannykaye_civilization_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_generic_boogie.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_coleporter_anything.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_generic_rhythm_mono.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_generic_jolly_mono.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_generic_rhythm_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_generic_jolly_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_dannykaye_civilization.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_inkspots_idont.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_inkspots_maybe_mono.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_inkspots_maybe.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_inkspots_idont_mono.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_inkspots_maybe_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_inkspots_idont_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_ellafitzgerald_into_mono.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_generic_sunning.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_ellafitzgerald_into_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_roybrown_butcher.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_generic_jazzy_mono.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_generic_jazzy_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_generic_fox_mono.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_texbeneke_guy_mono.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_bobcrosby_happy_mono.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_generic_fox_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_texbeneke_guy_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_bobcrosby_happy_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_billieholiday_crazy.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_generic_swing_mono.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_billieholiday_easy.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_generic_swingdoors.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_generic_swing_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_coleporter_anything_mono.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_coleporter_anything_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_bobcrosby_happy.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_texbeneke_guy.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_generic_boogie_mono.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_bobcrosby_way_mono.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_generic_boogie_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\licensed\mus_bobcrosby_way_mono.wav
[1/17/2016 6:06:54 PM] Created sound\songs\radio\vault101
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\vault101\mus_vault101_05_mono.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\vault101\mus_vault101_05_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\vault101\mus_vault101_06_mono.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\vault101\mus_vault101_06_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\vault101\mus_vault101_01_mono.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\vault101\mus_vault101_01_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\vault101\mus_vault101_02_mono.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\vault101\mus_vault101_02_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\vault101\mus_vault101_03_mono.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\vault101\mus_vault101_03_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\vault101\mus_vault101_04_mono.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\vault101\mus_vault101_04_mono.wav
[1/17/2016 6:06:54 PM] Created sound\songs\radio\enclave
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\enclave\mus_enclave_presidential_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\enclave\mus_enclave_battlehymn_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\enclave\mus_enclave_battlehymn.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\enclave\mus_enclave_dixie_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\enclave\mus_enclave_montezuma_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\enclave\mus_enclave_yankee.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\enclave\mus_enclave_yankee_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\enclave\mus_enclave_dixie.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\enclave\mus_enclave_stars.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\enclave\mus_enclave_america.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\enclave\mus_enclave_america_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\enclave\mus_enclave_montezuma.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\enclave\mus_enclave_washington_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\enclave\mus_march_washingtonpost_stereo_mono.wav
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\enclave\mus_enclave_washington.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\enclave\mus_enclave_presidential.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\enclave\mus_enclave_stars_mono.wav
[1/17/2016 6:06:54 PM] Created sound\songs\radio\violin
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\violin\mus_violin_sonatano2grave_bach_radio.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\violin\mus_violin_partitano3p_bach_radio.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\violin\mus_violin_partitano3gigue_bach_radio.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\violin\mus_violin_noodling_02_radio.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\violin\mus_violin_vc_1stmov_dvorak_radio.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\violin\mus_violin_noodling_06_radio.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\violin\mus_violin_noodling_03_radio.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\violin\mus_violin_noodling_04_radio.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\violin\mus_violin_vc_2ndmov_dvorak_radio.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\violin\mus_violin_z_sarasate_radio.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\violin\mus_violin_noodling_01_radio.mp3
[1/17/2016 6:06:54 PM] Extracted sound\songs\radio\violin\mus_violin_noodling_05_radio.mp3
[1/17/2016 6:06:54 PM] Extract from Fallout - Sound
[1/17/2016 6:06:54 PM] Building TaleOfTwoWastelands - SFX.bsa.
[1/17/2016 6:06:54 PM] Patching Fallout3.esm...
[1/17/2016 6:06:54 PM] Fallout3.esm already exists
[1/17/2016 6:06:55 PM] Fallout3.esm is up to date
[1/17/2016 6:06:55 PM] Patching Anchorage.esm...
[1/17/2016 6:06:55 PM] Anchorage.esm already exists
[1/17/2016 6:06:55 PM] Anchorage.esm is up to date
[1/17/2016 6:06:55 PM] Patching ThePitt.esm...
[1/17/2016 6:06:55 PM] ThePitt.esm already exists
[1/17/2016 6:06:55 PM] ThePitt.esm is up to date
[1/17/2016 6:06:55 PM] Patching BrokenSteel.esm...
[1/17/2016 6:06:55 PM] BrokenSteel.esm already exists
[1/17/2016 6:06:55 PM] BrokenSteel.esm is up to date
[1/17/2016 6:06:55 PM] Patching PointLookout.esm...
[1/17/2016 6:06:55 PM] PointLookout.esm already exists
[1/17/2016 6:06:55 PM] PointLookout.esm is up to date
[1/17/2016 6:06:55 PM] Patching Zeta.esm...
[1/17/2016 6:06:55 PM] Zeta.esm already exists
[1/17/2016 6:06:55 PM] Zeta.esm is up to date
[1/17/2016 6:06:55 PM] Copying Fallout3 music files...
[1/17/2016 6:06:59 PM] Done.
[1/17/2016 6:06:59 PM] Copying Fallout3 video files...
[1/17/2016 6:07:03 PM] Done.
[1/17/2016 6:07:11 PM] Building FOMODs.
[1/17/2016 6:09:16 PM] Done.
26420B38[/collapsed]
UPDATE: issue appears to be oHUD. Project Nevada and Flashlight NVSE - either active or inactive - appear to make no difference in the HUD showing up at all. I will look again at the oHUD Nexus forum.
Thanks for helping in the Public Chatroom. :-)
UPDATE 2: as pointed out by others in this forum and elsewhere, using Darnified UI helped with oHUD issues. ....Text is smaller than I may like (though the HUD itself can be scaled at 100%) - I'm reasonably happy with how Darnified has fixed the larger issues.