I'm not totally sure on that one, unless for some reason the base radiation level was set using something ForceAV or SetAV within a script somewhere. Are RadAways working to help reduce the radiation? The just not going any lower than 185?
Mesh/Texture errors only in the Mojave
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DjDave888
- Posts: 23
- Joined: Thu Sep 25, 2014 6:53 am
It reduces rads, but only
It reduces rads, but only down to 185. I can't reset it with anything. Doctors, RadAway, even the command console. It's a minor problem but incredibly strange.
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Mystical Panda
- Posts: 750
- Joined: Wed Mar 30, 2016 2:02 pm
I'm not sure the "stat" for
I'm not sure the "stat" for it, but you can try doing something like this from the console:
player.modav <stat> -185
For <stat> you'd put the name of the radiation level amount, though if it's an effect, you'd need to know what that is to remove it.
modav - modifies the existing values. setav actually sets the actual value so it cant be changed later, even with modav (if I'm not mistaken). It really sounds like the lower limit is being raised from 0 to 185 by something. If you look at your stat screen on your pipboy, does it show any active effects that you wouldn't immediately recognize?
Since the game's engine is moving data around, it's possible for data to be corrupted - data being stored where it shouldnt. That would effect the game engine logic, since having to account for every condition in a tight-loop would slow everything down. They just assume the data they get is correct and run with it ... even NULL references. CRASH!. Corruption from something could be possible, especially if you had more mods than the engine "allows". If doesn't always rear the red triangle head right off, so it's possible data could be corrupted somewhere, you save, see a problem, back it up to a corrupted save, think its ok. Then problem start happening down the line.
Another thing to try is write a script in the game that would try and set the lower limit of radiation exposure to 0, put it in your game. let it run, like display a message "the lower limit was > 0, resetting" if that's the problem. Let the script reset it. Exit the game, take that "QaD" (quick and dirty) fix out, then play normally. The biggest problem with that though, if it is data corruption, then it's more than likely affected something else in your save.
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DjDave888
- Posts: 23
- Joined: Thu Sep 25, 2014 6:53 am
Thanks! modav did it, which
Thanks! modav did it, which didn't work previously. I guess something knocked around and made it work finally.