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TTW interiors tpt theme glitch

General help and troubleshooting.
Valdemari
Posts: 13
Joined: Mon Sep 01, 2014 2:35 am

all right i'll take a look

Post by Valdemari » Sat Sep 06, 2014 2:41 pm

all right i'll take a look for it.  was busy yesterday and today helping someone move so it won't be until tonight that i have a chance


edit:


so i had a chance to start looking through stuff with fnvedit and went in game to check on some of the references to make sure i had found the right ones.  not a soul on the first floor, left me a little worried.  looked around and remembered the door to the generator room ... apparently everyone decided it was a good idea to go in there to sleep ... forever.  every resident dead and naked, they all exploded as i walked in.  one feral ghoul walking around in the little hallway area.  no clue how all that happened, i invited the ghouls in the friendly manner hehe.  meh, serves the snobs right i suppose


edit:


nvm ... guess i never really played around in tpt much and i think the time i did, i had just killed the ghouls so new things for me to see in the game :D



jimbojones
Posts: 16
Joined: Mon Apr 22, 2013 2:54 pm

i had this problem the other

Post by jimbojones » Tue Sep 30, 2014 10:41 am

i had this problem similar to this the other day. my problem is that house items weren't showing up in the vendor inventory at all, so this may or may not help. i spent a while figuring it out. its a script over write issue, do you have https://taleoftwowastelands.com/content/conversion-realistic-interior-lighting ? if so, you need the patch for it in that thread.  The problem is some scripts that overwrite ttw interiors.  Once you get that fix and incorporate it into your game, respawn your vendor elsewhere return to tenpenny and the house items and implants from PN will be back.  Hope this helps, drove me crazy trying to figure out what was going on.



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