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Super Duper Mart Crashing

General help and troubleshooting.
war1915
Posts: 8
Joined: Wed May 27, 2015 5:40 am

Super Duper Mart Crashing

Post by war1915 » Fri Jul 10, 2015 3:10 am

Decided to play TTW again and now whenever i go near the Super Duper Mart i get instant crashing/freezing. Any help?


 


 


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Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

try it without mods.  then

Post by Puppettron » Fri Jul 10, 2015 3:39 am

try it without mods.  then add mods until it happens.  then you'll know which mod's causing the issue


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

CDTalmas
Posts: 138
Joined: Thu Feb 07, 2013 3:33 am

I see a couple of mods in

Post by CDTalmas » Fri Jul 10, 2015 4:14 am

I see a couple of mods in there that look WAY outdated or doubling up (ttw24arubblefix and FNV RWL respectively). Also, there are quite a few extra mods in there, even unchecked. You really should have nothing but what you're running. Also, the list isn't complete. There should be an option to copy or export your load order to a text file.



war1915
Posts: 8
Joined: Wed May 27, 2015 5:40 am

Only other mod that is below

Post by war1915 » Fri Jul 10, 2015 11:08 pm

Only other mod that is below is just Mod Config Menu.



war1915
Posts: 8
Joined: Wed May 27, 2015 5:40 am

Here is my load order now,

Post by war1915 » Fri Jul 10, 2015 11:11 pm

Here is my load order now, still crashing :/



GameMode=FalloutNV


 


FalloutNV.esm=1


DeadMoney.esm=1


HonestHearts.esm=1


OldWorldBlues.esm=1


LonesomeRoad.esm=1


GunRunnersArsenal.esm=1


Fallout3.esm=1


Anchorage.esm=1


ThePitt.esm=1


BrokenSteel.esm=1


PointLookout.esm=1


Zeta.esm=1


TaleOfTwoWastelands.esm=1


EnclaveCommanderNV.esm=1


Momod.esm=1


Interior Lighting Overhaul - Core.esm=1


Interior Lighting Overhaul - L38PS.esm=1


The Mod Configuration Menu.esp=1


Reload Sounds.esp=1


TTW_SpeechChecks.esp=1


TTW_OutcastTrading.esp=1


TTW_Reputation.esp=1


TTW_AnchorageCustomization.esp=1


ttw_wildwasteland.esp=1


ttw24arubblefix.esp=1


FP gun follows crosshairs.esp=1


dD - Enhanced Blood Main NV.esp=1


TTW Realistic Wasteland Lighting - Enhanced.esp=1


FNV Realistic Wasteland Lighting - Full.esp=1


Better Burned Man.esp=1


CNR_Beta.esp=1


NCRTrooperOverhaul.esp=1


Power Armor Stats Overhaul v1.3.esp=1


WeaponModsExpanded.esp=1


BF4_Assault_Pack_FNV.esp=1


AmmoChecking.esp=1


FireFly Armor.esp=1


The Weapon Mod Menu.esp=1


TTW-TrainStationAccessViaInventory.esp=1


EVE FNV - ALL DLC.esp=1


TTW FNV RWLE - Darker Nights.esp=1


TTW Realistic Wasteland Lighting - TQL Colour.esp=1


Interior Lighting Overhaul - Ultimate Edition.esp=1


ILO - PipBoy Light.esp=1


ILO - GS Shack.esp=1


ILO - Tale of Two Wastelands.esp=1


 


kraag
Posts: 69
Joined: Mon Jul 06, 2015 7:02 pm

You aren't running TTW Fixes?

Post by kraag » Fri Jul 10, 2015 11:18 pm

You aren't running TTW Fixes? I consider that essential. Should be loaded directly after TaleOfTwoWastelands.esm



https://taleoftwowastelands.com/content/ttw-fixes-222-official-bugfix-pack-ttw



war1915
Posts: 8
Joined: Wed May 27, 2015 5:40 am

Could you link me, i've been

Post by war1915 » Fri Jul 10, 2015 11:19 pm

Could you link me, i've been looking all over for fixes with no luck finding them :/



kraag
Posts: 69
Joined: Mon Jul 06, 2015 7:02 pm

done... see mah last post bro

Post by kraag » Fri Jul 10, 2015 11:20 pm

done... see mah last post bro



edit: and what CDTalmas said is valid, get rid of any unused esp/esm in your data folder, I read somewhere that FNV still loads them even if they are un-checked.



make sure all mods you use are compatible with TTW and are the latest versions.


Here's a general load order guide:


http://taleoftwowastelands.com/content/load-order-general-guide



war1915
Posts: 8
Joined: Wed May 27, 2015 5:40 am

Okay, thank you ill try this

Post by war1915 » Fri Jul 10, 2015 11:26 pm

Okay, thank you ill try this now.



war1915
Posts: 8
Joined: Wed May 27, 2015 5:40 am

Nope still didn't worked,

Post by war1915 » Fri Jul 10, 2015 11:39 pm

Nope still didn't worked, disabled all unused plugins updated everything and downloaded the fix and still didnt work.



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