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How do you install the WMX-AWOP DC-AWOP NV-EVE patch properly

General help and troubleshooting.
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RoyBatty
Gary
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Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Install WMX for TTW as the

Post by RoyBatty » Thu Apr 02, 2015 6:27 pm

Install WMX for TTW as the guide shows there.


Install EVE for TTW as the guide shows there.


Install WMX-EVE compatibility patch as the guide at the top of this thread shows.


Install the AWOP NV - AWOP F3 - WMX - EVE patch.


 


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ersa321
Posts: 44
Joined: Wed Mar 11, 2015 4:30 pm

Thanks for the help so far,

Post by ersa321 » Fri Apr 03, 2015 8:52 pm

Thanks for the help so far, but it appears WotNM does cause issues for WMX, mainly it appears the WotNM TTW replacer esp is causing it. I checked FNV edit and all the weapons I'm having issues with are all under the WotNM TTW replacer esp and the weapons aren't picked up by WMX.


The weapons affected are:


Chinese Pistol (cannot mod)


Chinese Assault Rifle (can mod the M version from AWOP but not standard variant)


Combat Shotgun (same as above)


Infiltrator (reduced to a red exclamation mark in a box)


reinstalling WMX and EVE with the compatibility patches doesn't seem to fix this like some of the other weapon issues.



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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

WotNM itself is compatible,

Post by RoyBatty » Sat Apr 04, 2015 12:44 am

WotNM itself is compatible, the TTW replacer is totally not compatible and you didn't mention you were using that.


Will I make compatibility patch for that? Nope.


 


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ersa321
Posts: 44
Joined: Wed Mar 11, 2015 4:30 pm

The WMX-EVE patch doesn't

Post by ersa321 » Sat Apr 04, 2015 6:34 pm

The WMX-EVE patch doesn't effect the Flamer or both Incinerators, so if I install WMX TTW before EVE TTW I won't be able add the WMX weapon mods to them (installing EVE TTW first fixes this)


I must apologies most of the weapon issues were caused by conflicts with other mod that I didn't know about beforehand (the Firefly weapon mod caused a few). Reinstalling both WMX and EVE with the WMX-EVE patch fixed most of these after getting rid of the WotNM TTW replacer.


I still can't mod the AWOP NV M weapons with WMX mods, but that is a small issue as all the FO3 and FONV weapons are working with WMX (I can add mods to the AWOP DC M weapons)



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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

No idea why you can't mod the

Post by RoyBatty » Sat Apr 04, 2015 7:55 pm

No idea why you can't mod the weapons unless your merge patch is old.


I can mod all the Mk Ii weapons from both AWOP's without issue.


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