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would any Fallout 3 mods work with a Tale of two waste lands?

General help and troubleshooting.
Babar1982
Posts: 59
Joined: Wed Apr 09, 2014 2:40 am

 Menu error no sound no music

Post by Babar1982 » Wed May 28, 2014 10:18 am

 Menu error no sound no music



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

Babar: There's an edit button

Post by TJ » Wed May 28, 2014 12:33 pm

Babar: There's an edit button under each one of your posts- use it please. Also- when possible continue troubleshooting in your previous thread instead of starting new ones.


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Babar1982
Posts: 59
Joined: Wed Apr 09, 2014 2:40 am

I need to know how can i use

Post by Babar1982 » Thu May 29, 2014 9:25 pm

I need to know how can i use Fallout script Editor FOSE with TTW ? .This is for FO3 mods that are converted to work with a TTW .But require FOSE to work .For that reason i would like to know is there a way to use FOSE for those FO3 mods that need it with a TTW ?. 



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

You can't. You need to

Post by TJ » Thu May 29, 2014 9:41 pm

You can't. You need to recompile the scripts to use NVSE.


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Babar1982
Posts: 59
Joined: Wed Apr 09, 2014 2:40 am

  Do we have to recompile

Post by Babar1982 » Thu May 29, 2014 9:49 pm

Ok to put it simply .Do i need  NVSE to recompile scripts for FO3 mods that require FOSE ? If wrong with this statement please correct me .Thanks



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

Yes. NVSE is the New Vegas

Post by TJ » Thu May 29, 2014 10:34 pm

Yes. NVSE is the New Vegas version of FOSE. It is not possible to take a plugin that requires FOSE and make it work with vanilla NV, but it can be recompiled to work with NVSE.


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Babar1982
Posts: 59
Joined: Wed Apr 09, 2014 2:40 am

ok ,how do you recompile  an

Post by Babar1982 » Fri May 30, 2014 12:37 am

ok ,how do you recompile  an FO3 mod that requires FOSE with the NVSE to make that mod to work with a TTW?



JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

By recompiling the scripts

Post by JaxFirehart » Fri May 30, 2014 12:40 am

By recompiling the scripts that use FOSE.



Thatchor
Posts: 389
Joined: Tue Oct 15, 2013 10:31 pm

What Jax said. Make sure to

Post by Thatchor » Fri May 30, 2014 12:42 am

What Jax said. Make sure to save everything.



Babar1982
Posts: 59
Joined: Wed Apr 09, 2014 2:40 am

Ok heres an FO3 mod that says

Post by Babar1982 » Fri May 30, 2014 12:44 am

Ok heres an FO3 mod that says it requires FOSE to work .Its just adds a virus 3000 weapon to your inventory . I also have the NVSE installed .Now i need to know how to start recompiling the script of this mod with the NVSE ? .Any trouble shooting should help  .Thank you 


 


http://www.nexusmods.com/fallout3/mods/10930/?



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