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quick conversion question

General help and troubleshooting.
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Driftedspore
Posts: 56
Joined: Fri Mar 21, 2014 11:37 pm

quick conversion question

Post by Driftedspore » Fri Jun 13, 2014 5:36 pm

so, i'm converting a very small mod, but it doesn't include any meshes, textures ect. because it uses what is already in FO3. I cant see it in FNVedit and therefore I cannot use it... Am i just really dumb or can you not convert files without adding anything but a Bethesda plugin Data file?



Driftedspore
Posts: 56
Joined: Fri Mar 21, 2014 11:37 pm

also, when i try to add it to

Post by Driftedspore » Fri Jun 13, 2014 5:37 pm

also, when i try to add it to NMM it just says its incomplete.



manos
Posts: 163
Joined: Sat Nov 03, 2012 3:45 pm

Are you using the conversion

Post by manos » Fri Jun 13, 2014 5:46 pm

Are you using the conversion script available here? 


Video games are bad for you? That's what they said about rock'n'roll...

Driftedspore
Posts: 56
Joined: Fri Mar 21, 2014 11:37 pm

well i fixed one problem, and

Post by Driftedspore » Fri Jun 13, 2014 5:52 pm

well i fixed one problem, and ran into another. bug report file below.-edit, found a loophole around it. i think its working now.


 


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manos
Posts: 163
Joined: Sat Nov 03, 2012 3:45 pm

What problem did you fixed?

Post by manos » Fri Jun 13, 2014 7:42 pm

What is the mod that you're trying to convert?


It's always good thing to tell how you managed to fix an issue and what it was 


Also there's a conversion script available here. It was especially made for TTW and FO3 mods. So if you're not using this conversion script, don't be surprised if FNVEdit gives you some errors.


You'll find it here with all the needed instructions: http://taleoftwowastelands.com/content/ttw-20-out


 


Edit: If you want to convert some mods that require FOSE, you'll have to recompile some scripts with the GECK. You may want to ask a TTW team member for this.


Video games are bad for you? That's what they said about rock'n'roll...

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