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Heavily modded TTW setup; no menu when bashed patch selected...

General help and troubleshooting.
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linkinkampf19
Posts: 20
Joined: Wed Aug 07, 2013 2:25 am

Heavily modded TTW setup; no menu when bashed patch selected...

Post by linkinkampf19 » Tue Mar 04, 2014 4:54 am

So, I come to you guys again for some assistance. I've currently just updated WMX to the latest version (non-WMXUE), and after building a bashed patch, the menu refuses to show up. I've made sure the load order is as correct as FNVEdit and BOSS can provide, plus a little logical ordering, but I'm stumped. Unchecking the bashed patch and rechecking all the merged .esps allows a flawless start, but I'm close to the magical 140 esp ceiling where everything flips out (textures go crazy, no Esc key or console, etc.). Below is my load order. I have a handful of mashed together patches from here that were built to provide compatibility between the big mods and TTW, and the only thing changed is the NVEC Complete NVCE WMX Patch to match the new non-WMXUE esp. Deactivating that has no effect. I hope something can be made of this. The only things I've tried so far in the building of the bashed patch were removing the new WMX from any interaction with it, unfortunately to no avail.


[collapsed title=Load Order]


Active Mod Files:



00  falloutnv.esm


01  DeadMoney.esm


02  HonestHearts.esm


03  OldWorldBlues.esm


04  NevadaSkies.esm


05  LonesomeRoad.esm


06  GunRunnersArsenal.esm


07  CaravanPack.esm


08  ClassicPack.esm


09  MercenaryPack.esm


0A  TribalPack.esm


0B  Fallout3.esm


0C  Anchorage.esm


0D  ThePitt.esm


0E  BrokenSteel.esm


0F  PointLookout.esm


10  Zeta.esm


11  TaleOfTwoWastelands.esm


12  NVEC Complete + NVCE.esm


13  YUP - Base Game + All DLC.esm


14  MoMod.esm


15  Companion Core.esm


16  CFWNV.esm


17  TTWInteriors_Core.esm


18  TTWInteriorsProject_Combo.esm


19  CHEMS.esm


1A  Interior Lighting Overhaul - Core.esm  [Version 6.7.3]


1B  Inventory Access.esm


1C  AWorldOfPain(Preview).esm


1D  More Perks.esm


1E  RobCo Certified.esm


1F  NVInteriors_Core.esm


20  The.Armory.esm


21  NVInteriors_ComboEdition_AWOP.esm


22  Project Nevada - Core.esm


23  Project Nevada - Extra Options.esm


24  Project Nevada - Equipment.esm


25  JIP Selective-Fire.esm


26  Lone Gunman's Tools of Trade.esm


27  ELECTRO-CITY - CompletedWorkorders.esm


28  ELECTRO-CITY - Highways and Byways.esm


29  New Vegas Redesigned II.esm


2A  Endless Warfare.esm


2B  Niner.esm


2C  UCO-UrbanCombatOverhaul.esm


2D  Primary Needs HUD.esm


2E  Military NV Backpacks.esm


2F  Interior Lighting Overhaul - L38PS.esm  [Version 1.0]


++  TTW_Companions_Essential.esp


30  UCO-MoreEnemies.esp


31  AWOP DLC + GRA Conflict Error Fixes.esp


32  AWOPDeadMoney.esp


33  AWOPMonsterPatch.esp


34  AWOP-MoMod.esp


35  WeaponModsExpanded.esp


36  MTB.esp


37  001 Project Weaponry.esp


38  EVE FNV - ALL DLC.esp


39  WMX-DLCMerged.esp


3A  WMX-POPMerged.esp


++  WMX-EVE-AllDLCMerged.esp


3B  WMX-ModernWeapons.esp


3C  CBC Dead Money Patch.esp


3D  MojaveExpressDynamic.esp


3E  The.Armory.Leveled.List.esp


++  The.Armory.Leveled.List.Dead.Money.Patch.esp


++  The.Armory.Leveled.List.Honest.Hearts.Patch.esp


3F  The.Armory.Leveled.List.Lonesome.Road.Patch.esp


++  The.Armory.Leveled.List.Old.World.Blues.Patch.esp


++  The.Armory.HonestHearts.Patch.esp


++  The.Armory.Sample.Sounds.esp


40  Delay DLC - TTW.esp


41  The Mod Configuration Menu.esp  [Version 1.5]


42  Centered 3rd Person Camera - Unraised.esp


43  The Weapon Mod Menu.esp  [Version 1.2]


44  Monster Mod Wasteland Edition.esp


++  TTW_CompanionWheelFixesForReal.esp


45  citadel_fix-for_v2-4a.esp


++  MMWE - Robco Certified Fix.esp


46  UHNV.esp


47  UHNV-Dead Money.esp


48  UHNV-Honest Hearts.esp


49  UHNV-OWB.esp


4A  UHNV-Lonesome Road.esp


++  UHNV-Chems.esp


4B  NVEC Complete NVCE WMX Patch.esp


4C  NVInteriors_Combo_AWOP_Tweaks_DLC.esp


4D  Project Nevada - Rebalance.esp


4E  Project Nevada - Rebalance Complete.esp


4F  Project Nevada - Cyberware.esp


50  Project Nevada - Cyberware Additions.esp


51  Project Nevada - All DLC.esp


52  Project Nevada - TTW.esp


++  project_nevada_-_ttw_vision_modes_0.esp


53  TTW_SuperMutantRebalance.esp


54  TTW_OutcastTrading.esp


55  TTW_AnchorageCustomization.esp


56  TTW_MoreCookingItems.esp


57  TTW_Bobbleheads.esp


++  TTW - More Robco Junkbot options.esp


58  Tailor Maid - TTW.esp  [Version 6]


59  FlashlightNVSE.esp


5A  Powered Power Armor.esp


++  NVR- Recommended.esp


5B  New Vegas redesigned- Honest Hearts.esp


5C  Jump Fall Fixer.esp


5D  Follower Home Marker.esp


5E  JoOsArmory.esp


5F  Interior Lighting Overhaul - Ultimate Edition.esp  [Version 6.7.3]


60  MoreNiner.esp


61  GARU.esp


62  Vurt's WFO.esp


63  ILO - GS Shack.esp  [Version 1.3]


64  ILO - NVInteriors Project - AWOP.esp  [Version 1.5]


65  hunter.esp


66  Companion Sandbox Mode3.esp  [Version 3.1]


67  ILO - A World of Pain.esp  [Version 1.4]


++  Voice dissonance fix.esp


68  CFW-PN-DLC.esp


69  JIP Realistic Weapon Overheating.esp


++  TTW_StashPackOptions.esp


6A  RobCo Certified Friendly Hit Fixer.esp


6B  NVEC+NVCE-Expansion-ElectroCity.esp


6C  wmx-ttw-unified.esp


6D  NVEC+NVCE-Expansion-ILO.esp


6E  UCO-The Mall.esp


6F  NVEC+NVCE-Expansion-MMWE.esp


70  UCO-FOBs.esp


71  UCOHotfix1.esp


++  Military NV Backpacks - BumBagUseSlot1.esp


72  DYNAVISION 3.esp


73  HalfwayHouse.esp


74  Vending Machines of The Wastes.esp


75  AWOPDeadMoneyVendorPatch.esp


76  AWOP - Balance and Cleanup.esp


77  TTWHOMESWEETHOME.esp


78  ttw_-_nvec_nvce_pn_mega_patch_0.esp


79  NVEC Complete NVCE AWOP Patch.esp


++  NVEC Complete NVCE NVR2 Patch.esp


7A  NVEC+NVCE-Expansion-NVIntAWOP.esp


7B  nvec_ttwpatch.esp


7C  MoreChems.esp


7D  NevadaSkies - TTW Edition.esp


7E  CASM.esp


7F  Zan_AutoPurge_SmartAgro_NV.esp


80  Bashed Patch, 0.esp

[/collapsed]  


Just in case, also the bash tags used. maybe someone can point out any outliers here.


[collapsed title=Bash Tags]=== Current Bash Tags:



 


* AWorldOfPain(Preview).esm


  * From BOSS Masterlist and or userlist: Deflst, Invent


  * Result: Deflst, Invent


 


* DeadMoney.esm


  * From BOSS Masterlist and or userlist: Deflst


  * Result: Deflst


 


* ELECTRO-CITY - CompletedWorkorders.esm


  * From BOSS Masterlist and or userlist: Actors.AIData, Actors.AIPackages, Invent, Names, NpcFaces


  * Result: Actors.AIData, Actors.AIPackages, Invent, Names, NpcFaces


 


* EVE FNV - ALL DLC.esp


  * From BOSS Masterlist and or userlist: Graphics, Sound


  * Result: Graphics, Sound


 


* ILO - A World of Pain.esp


  * From BOSS Masterlist and or userlist: C.Light


  * Result: C.Light


 


* ILO - GS Shack.esp


  * From BOSS Masterlist and or userlist: C.Light


  * Result: C.Light


 


* ILO - NVInteriors Project - AWOP.esp


  * From BOSS Masterlist and or userlist: C.Light


  * Result: C.Light


 


* Interior Lighting Overhaul - Core.esm


  * From Description: C.Climate, C.Light


  * Result: C.Climate, C.Light


 


* Interior Lighting Overhaul - L38PS.esm


  * From Description: C.Light


  * Result: C.Light


 


* Interior Lighting Overhaul - Ultimate Edition.esp


  * From Description: C.Climate, C.Light


  * From BOSS Masterlist and or userlist: C.Light


  * Result: C.Climate, C.Light


 


* MoMod.esm


  * From BOSS Masterlist and or userlist: Relev


  * Result: Relev


 


* Monster Mod Wasteland Edition.esp


  * From BOSS Masterlist and or userlist: Relev


  * Result: Relev


 


* New Vegas Redesigned II.esm


  * From BOSS Masterlist and or userlist: Body-F, Body-M, Eyes, Hair, NpcFaces


  * Result: Body-F, Body-M, Eyes, Hair, NpcFaces


 


* New Vegas redesigned- Honest Hearts.esp


  * From BOSS Masterlist and or userlist: Actors.ACBS, NpcFaces


  * Result: Actors.ACBS, NpcFaces


 


* NVR- Recommended.esp


  * From BOSS Masterlist and or userlist: Actors.ACBS, NpcFaces


  * Result: Actors.ACBS, NpcFaces


 


* Powered Power Armor.esp


  * From BOSS Masterlist and or userlist: Deflst


  * Result: Deflst


 


* Project Nevada - Core.esm


  * From BOSS Masterlist and or userlist: Invent


  * Result: Invent


 


* Project Nevada - Equipment.esm


  * From BOSS Masterlist and or userlist: Delev, Invent, Names


  * Result: Delev, Invent, Names


 


* Project Nevada - Rebalance.esp


  * From BOSS Masterlist and or userlist: Invent, Names


  * Result: Invent, Names


 


* ttw_-_nvec_nvce_pn_mega_patch_0.esp


  * From Description: Actors.ACBS, Actors.Skeleton, NpcFaces


  * Result: Actors.ACBS, Actors.Skeleton, NpcFaces


 


* Voice dissonance fix.esp


  * From BOSS Masterlist and or userlist: NpcFaces


  * Result: NpcFaces


 


* WeaponModsExpanded.esp


  * From BOSS Masterlist and or userlist: Delev, Invent, WeaponMods


  * Result: Delev, Invent, WeaponMods


 


* WMX-ModernWeapons.esp


  * From BOSS Masterlist and or userlist: Invent


  * Result: Invent


 


* YUP - Base Game + All DLC.esm


  * From BOSS Masterlist and or userlist: Actors.ACBS, Actors.AIData, Delev, Eyes, Factions, Graphics, Hair, Invent, Names, NpcFaces, Relev, Sounds, Stats, Voice-F


  * Result: Actors.ACBS, Actors.AIData, Delev, Eyes, Factions, Graphics, Hair, Invent, Names, NpcFaces, Relev, Stats, Voice-F


 

[/collapsed] 



User avatar
chucksteel
Posts: 1388
Joined: Wed Aug 15, 2012 3:20 pm

Probably not the issue but

Post by chucksteel » Tue Mar 04, 2014 5:00 am

Probably not the issue but get rid of anything NVInteriors! Your using the TTWInteriors version which has all of DCInteriors and NVInteriors updated and merged for TTW. 



linkinkampf19
Posts: 20
Joined: Wed Aug 07, 2013 2:25 am

I'm gonna feel stupid asking

Post by linkinkampf19 » Tue Mar 04, 2014 5:34 am

I'm gonna feel stupid asking this, but I only use your NVInteriors mod in tandem with TTWInteriors as I also have the NVInteriors_Combo_AWOP_TWEAKS_DLC.esp, and I thought a few others which also use that esp. Is there an AWOP compatible patch for TTWInteriors? I probably looked right over it, huh?


Ah, I also use it due to the version of ILO I have installed. Gotta check around to see if there's a TTW version. (Found out there was a patch, but Sarge198 didn't have the modding muscle to fix it properly. Props for trying though)


As for the main issue here, I fiddled around with the bashed patch a little more and found that the problem lies somewhere within the FormIDs, Leveled Lists, or Race Records. It's late here now, so I'll continue testing tomorrow. Otherwise, the bashed patch is working again, just not to it's fullest potential.



User avatar
chucksteel
Posts: 1388
Joined: Wed Aug 15, 2012 3:20 pm

there is a TTWInteriors AWOP

Post by chucksteel » Tue Mar 04, 2014 5:58 am

there is a TTWInteriors AWOP but no version of ILO that works with it. 



linkinkampf19
Posts: 20
Joined: Wed Aug 07, 2013 2:25 am

So for now is the "best" way

Post by linkinkampf19 » Tue Mar 04, 2014 1:59 pm

So for now is the "best" way still just to use NVInteriors on top of TTWInteriors, or to just forgo ILO? I saw on Sarge's Nexus page that there was an ILO for it but it was too buggy to continue.


Anyway, I'll see what that works like when I figure out the bashed patch issue. Thanks Chuck.



UPDATE: Figured out the menu error was due to the mod "The Armory 2.5" from a ways back by Team Happy Geckos. Removed it in favor of all the NVEC weaponry and AG Supplemental Uniques. Cobbled together a bashed patch, this time with the FormList edits, and the menus worked flawlessly.



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