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The Institute

General help and troubleshooting.
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vraiment
Posts: 7
Joined: Fri May 03, 2013 12:19 am

The Institute

Post by vraiment » Fri Dec 27, 2013 8:01 am

I've already finished FO3 and all its DLCs with TTW so I decided to install two quest mods to play a little longer:



But when I try to play I got no main menu and no mouse, if I uncheck "TheInstitute.esm" in FOMM the games load. The same happend with Point Lookout Reborn (http://nexusmods.com/fallout3/mods/19891) but I quitted to that mod as I couldn't fix the problem.


I attach my load order and some errors that FNVEdit throws but I'm not sure they are the cause.


Thanks


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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

Have you converted those FO3

Post by Risewild » Mon Jan 06, 2014 1:04 am

Have you converted those FO3 mods to work with TTW?


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Vex
Posts: 26
Joined: Sun Feb 16, 2014 5:44 am

didnt somone somewhere say

Post by Vex » Sun Feb 16, 2014 8:50 am

didnt somone somewhere say when you have no menu, its from a bad formid in the mod?


i would also like to know how to fix this, because i got a mod that needs to be fixed too



gnubee
Posts: 81
Joined: Sat Sep 22, 2012 1:07 am

The only times something like

Post by gnubee » Thu Feb 20, 2014 6:58 am

The only times something like this has happened to me, there have been errors in the mods. This is where FNVEdit is your friend. Check the mod for errors and see what they are. Sometimes if the conversion did not go well (for whatever reason) there can be lots. Other times there are only one or two, and sometimes those can simply be deleted or replaced with appropriate references. So I guess my advice here is to learn FNVEdit reasonably well.



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