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Imps More Complex Needs Instant Death Issue

General mod discussion and requests.
Garfink
Posts: 25
Joined: Mon Jan 29, 2018 5:18 am

I have tried putting imps

Post by Garfink » Fri Feb 02, 2018 5:46 am

I have tried putting imps last in the load-order, didn't make a difference.  



Mystical Panda
Posts: 750
Joined: Wed Mar 30, 2016 2:02 pm

I wonder if the script and

Post by Mystical Panda » Fri Feb 02, 2018 10:03 pm

I wonder if the script and values are already 'baked in' to the save- just kinda winging it here, if not, we can rule that possibility out. I wonder why -200 is the lower limit; defined in the script or something just 'sets' it absolutely to this without being affected by timescale. I'm not totally versed on the console commands, but the next thing, if I were troubleshooting this, is to see if the timescale actually changed. When you hit a -200, or as your playing, can you hit "~", go into the console, and display the current value for the timescale? Maybe we can rule that one out as we go.



Garfink
Posts: 25
Joined: Mon Jan 29, 2018 5:18 am

Ok, thanks for the help.  I

Post by Garfink » Sat Feb 03, 2018 8:47 am

Ok, thanks for the help.  I will reinstall it and get the data, what is the command that gives the current value for the timescale?



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