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Correct load order? Doesn't work after update

General mod discussion and requests.
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Proximitus
Posts: 27
Joined: Mon Feb 02, 2015 7:28 pm

Correct load order? Doesn't work after update

Post by Proximitus » Sat Feb 21, 2015 9:11 am

So I updated to V2.8.1 and when I load up a savegame, all the items of the couriers stash are added to my inventory. The problem is, I've been using the Jsawyer.esp that adds them randomly to the wasteland.


 


I was wondering if something in the original TTW files changes this, but since the Jsawyer.esp is loaded after all that, it shouldn't..


 



# This file was automatically generated by Mod Organizer.


FalloutNV.esm


DeadMoney.esm


HonestHearts.esm


OldWorldBlues.esm


LonesomeRoad.esm


GunRunnersArsenal.esm


CaravanPack.esm


ClassicPack.esm


MercenaryPack.esm


TribalPack.esm


Fallout3.esm


Anchorage.esm


ThePitt.esm


BrokenSteel.esm


PointLookout.esm


Zeta.esm


TaleOfTwoWastelands.esm


TTWFixes.esm


Run the Lucky 38.esm


TOUTUlyssesR.esm


Alternative Repairing.esp


Alternative Repairing - Tale of Two Wastelands.esp


Alternative Repairing - Additional Campfires.esp


Alternative Repairing - Breakdown Item Icons.esp


Alternative Repairing - No Explosions.esp


Alternative Repairing - Ultimate Edition.esp


TTW_AnchorageCustomization.esp


TTW_Bobbleheads.esp


TTW_MoreCookingItems.esp


TTW_NoKarmaDCFollowers.esp


TTW_OutcastTrading.esp


TTW_SpeechChecks.esp


TTW_SuperMutantRebalance.esp


TTW_XPReduction.esp


DarNifiedUINV.esp


The Mod Configuration Menu.esp


ttwjsawyer.esp


Tenpenny Tower true peace.esp


Almost Puppy Perfect perk.esp


GNR Enhanced.esp


TalonCombatHelmetOnly.esp


The Lucky 38 Empire.esp


Vault Vaquero Equipment.esp


MojaveExtended100.esp


TTW - Fellout.esp



 


This is my load order, could anyone tell me if it's good? Because I'm also wondering about the placement of the Alternative repairing mod


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tacitus
Posts: 70
Joined: Sun Jun 22, 2014 1:35 pm

I have a totally different

Post by tacitus » Sat Feb 21, 2015 12:03 pm

I have a totally different load order (and mod combination), my game at startted 2.7.3, briefly went to 2.8, and now seems to be working fine with 2.8.1.


Some comments :


1. I use a different stash pack esp TTWStashPackDistribution.esp


2. I put my TTW esps right after my ESMs  (including stash pack one)


[X] TTW_MoreCookingItems.esp

[X] TTW_NoKarmaDCFollowers.esp

[X] TTW_SuperMutantRebalance.esp

[X] TTWStashPackDistribution.esp


3. Not associated with your problem but I am unable to start (at all) if ttwfixes (2.1.5) is enable; that is the only problem child.



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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

Try using the Stash Pack

Post by Risewild » Sat Feb 21, 2015 12:46 pm

Try using the Stash Pack Options optional TTW file and see if the menu pops up when you load the game, if it does then select not to get the things from any packs.


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Proximitus
Posts: 27
Joined: Mon Feb 02, 2015 7:28 pm

Ah yes, that was the problem,

Post by Proximitus » Sat Feb 21, 2015 1:52 pm

Ah yes, that was the problem, how could I've missed that?! It is fixed now, but the question remains: is it a good load order or not?



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