My favorite character in fiction to date is Mr. House. I could go on about how well thought out he is, but I always felt his quest was somewhat lacking in scale. The overall impression you get of Mr. House is a cold, analytical, genius with a master plan for humanity. However, his quest really doesn't differ too much from the tasks given by Yes Man, a lobotomized AI created by the Followers of the Apocalypse, who share a radically different point of view from Mr. House. This has long been something I considered adjusting.
With TTW adding all of Fallout 3's content, I feel like I could now create a quest line that truly feels like tasks given by one of humanities brightest minds. I am a writer, so this with be a very plot driven mod. That is not to say there will not be mindless violence, but it certainly is not the focus. The goal is for the player to set out on many seemingly disjointed quests, such as collecting old world artifacts, or reviving long dormant machinery, and all the while obtaining critical bits of information, allowing the player to build an idea of what is going on themselves, rather than being spoon-fed a story.
Since story is so integral to this mod, I'm afraid I can't divulge to much information. However, I have prepared a list of features that I feel are not spoilers. Should you wish for me to elaborate on any, please feel free to ask. In fact, should you have any feedback at all, I would love to hear it. The list is as follows:
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Lore Friendly - Any all and statements, implications, weapons, locations, or further content is meticulously researched to ensure that it fits well with the universe. -
Utilizes all TTW Content - To be clear, there are quests that transpire in the Capitol Wasteland, the Mojave Wasteland, Point Lookout, The Pitt, Mothership Zeta, Zion, and The Big Empty. There are quests that directly relate to the Anchorage Simulation and The Sierra Madre. Mr. House is a resourceful man. Why would he ignore an alien spaceship his employee has free access to? -
Explore the Lucky 38 - For the amount of build up the Lucky 38 receives, it's rather boring. However, it would appear activating the Securitron army had some... unanticipated side effects.
Questions? Comments?