Hi, basically i have an idea to add a sniper rifle specific hud element which would show range to target and ammo remaining on the actual gun.
I also plan on adding bullet damage reduction over range accordingly (based on real life statistics).
I know i can retrieve information for range to target and ammo count, based on looking at other mods.
what i really want to know is can i display that information onto a mesh and have it change in real time.
if anyone has any ideas or anything regarding this please leave a post below.
Thanks.