Does anyone know why this is the happening with LOD I'm making for 'The Mall'? I can't seem to figure it out, is this some sort of settings problem in the GECK? Basically, it seems that FalloutNV is only rendering one uGrid at a time in this area.
It is the ONLY area that's doing this; and I've even tried rebuilding the terrain mesh (and it fixes the land problem) but NOT the object LOD problem. Is there a maximum limit to the number of LOD objects or something?
[collapsed title=Screenie One]

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[collapsed title=Screen Two (the blue aura is just fire)]

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Any thoughts would be appreciated (and its definitely the LOD I'm making that's causing it).
Regards,
Dark.