Well... We are fucked.
Fallout Revolutionary War Mod. (Dead)
- Risewild
- Posts: 3219
- Joined: Mon Oct 01, 2012 9:14 am
Pity Fallout doesn't have
Pity Fallout doesn't have bows
or big swords besides the Samurai sword and the Bumper Sword IIRC.
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MarchUntoTorment
- Posts: 105
- Joined: Thu Apr 10, 2014 7:56 am
I imagine our Jack Churchill
I imagine our Jack Churchill as wearing full British power armour and wielding something not dissimilar to Rita's sword from Edge of Tomorrow (anyone read the book that's based on, BTW? It's fantastic). I've always wanted to see a sword specifically designed for power armour usage - a big hunk of tungsten with an edge on it, designed to hit with enough force to cleave through other power armour users.
Or, for the sake of entertainment and historical accuracy, he could just carry a traditional Scottish basket-hilted sword.
Or, alternatively, [i]why not both?[/i] First time you meet him, he's an exceptionally tough redcoat with a sword; after you kill him, he comes back a second time wearing power armour and wielding an even bigger sword.
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Zenny
- Posts: 153
- Joined: Tue Feb 18, 2014 6:47 am
Yes. Jack Churchill will be
Yes. Jack Churchill will be hard-ass-tough-as-nails recoat that you kill early-to-midgame then, he comes back at a higher level and, umm, seeks his revenge.
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Zenny
- Posts: 153
- Joined: Tue Feb 18, 2014 6:47 am
Today, TrickyVein brought up
Today, TrickyVein brought up a good point.To quote him "How will your project keep going if this site goes down, zenmaster?" Well. that got me thinking about this mod. And as soon as this mod is complete, I plan on moving the full thing to my website, and/or a website specificly for FRWM. So why is this mod here? Tbh, i don't know why. I put it here because my website has about as much traffic Americans to North Korea. I also put here because of its dependency on FNV and FO3 as one game, that being TTW. So my plan is to (possibly) move all development of this mod to my personal website, right away, and I will also begin designing a website for FRWM. The more likely plan is to host the mod here until the day FRWM leaves beta and goes into its full release phase. At that point, I will then get a small team on making the mod port to Fo3, and (possibly) some sort of Fo3 port. Though that would need an all new worldspace. So, tell me your thoughts here guys. And I would like to thank all the staff here for being so helpful, and courtiers enough to allow me host the mod here.
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TJ
- Posts: 2181
- Joined: Mon Sep 17, 2012 1:06 pm
... There's a mod hosted here
... There's a mod hosted here?
... hold the phone.
My project Dash is on Kickstarter!