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Which variable will be used (Game Settings)?

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anstand
Posts: 223
Joined: Tue Feb 11, 2014 10:41 am

Which variable will be used (Game Settings)?

Post by anstand » Fri Jul 29, 2016 2:48 pm

Hello there,


got a short question regarding the Game Settings.


I recently changed the variable for the respawn time (iHoursToRespawnCell) via a little .esp and realized that Project Nevada also lets your change the respawn timer in game.


The .esp that I created is at the last spot of my load order, question is, does that mean, that changing the variables via Project Nevada in game does not affect the respawn timer or does changing it overwrites the Game Settings of my .esp (although it is at the last spot of the list)?


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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

It's done via script in PN,

Post by RoyBatty » Fri Jul 29, 2016 5:10 pm

It's done via script in PN, so it will override your esp.


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anstand
Posts: 223
Joined: Tue Feb 11, 2014 10:41 am

So, as long as I don't change

Post by anstand » Fri Jul 29, 2016 7:16 pm

So, as long as I don't change anything via the MCM menu, my plugin will overwrite the PN settings, right?


Because I am also using some Stealth overhauls and PN comes with its own stealth system, which probably changes some stealth variables as well.


Question is, should I even bother using them if PN overwrites everything anyway?


 



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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

I'm not sure if it constantly

Post by RoyBatty » Fri Jul 29, 2016 10:22 pm

I'm not sure if it constantly updates the variable or not, but it probably does on each game load.


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