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Why do so few people use MO with New vegas/TTW?

General mod discussion and requests.
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KeltecRFB
Posts: 790
Joined: Mon Aug 19, 2013 7:54 pm

So are you saying I can use

Post by KeltecRFB » Wed Jan 21, 2015 3:48 pm

So are you saying I can use the NMC Prospector Saloon Sign over the EWI one? 


"Si vis pacem, para bellum!"

TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

Yes. Open MO. Whichever's

Post by TJ » Wed Jan 21, 2015 3:50 pm

Yes. Open MO. Whichever's lower (for this I'll assume EWI) Right click and click information. Click the conflict tab. Find the sign in the list and it'll say it's overwriting the one in NMC. Right click that file and click hide.


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KeltecRFB
Posts: 790
Joined: Mon Aug 19, 2013 7:54 pm

TJ wrote:

Post by KeltecRFB » Wed Jan 21, 2015 3:54 pm

[quote=TJ]


Yes. Open MO. Whichever's lower (for this I'll assume EWI) Right click and click information. Click the conflict tab. Find the sign in the list and it'll say it's overwriting the one in NMC. Right click that file and click hide.


[/quote]


Thank you and I will go through the tutorial.


"Si vis pacem, para bellum!"

paragonskeep
Posts: 738
Joined: Thu Oct 25, 2012 6:19 pm

TJ = MO guru 

Post by paragonskeep » Wed Jan 21, 2015 5:04 pm

TJ = MO guru wink


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KeltecRFB
Posts: 790
Joined: Mon Aug 19, 2013 7:54 pm

Let's see if I can answer

Post by KeltecRFB » Wed Jan 21, 2015 6:08 pm

Let's see if I can answer this correctly, if you are using FOMM, it is best to turn off your MO profile's auto-AI because they may conflict with each other.  If you do not use FOMM or AI mods, make sure to check (left-click) your profile's auto-ai, check (left-click) all of the mods in the right plane's plugin archive tab, and make sure to check (left-click) let MO handle your mod archives (or something like that) which is also under the plugin archives tab.


"Si vis pacem, para bellum!"

orik
Posts: 96
Joined: Sun Apr 07, 2013 6:26 pm

I use MO.

Post by orik » Wed Jan 21, 2015 7:34 pm

I use MO.



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

I just launch it through MO,

Post by TJ » Wed Jan 21, 2015 10:36 pm

I just launch it through MO, when needed.


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EnderDragonFire
Posts: 370
Joined: Sat Feb 01, 2014 6:50 pm

@TJ I am not sure what you

Post by EnderDragonFire » Wed Jan 21, 2015 10:57 pm

@TJ I am not sure what you mean by manage my data folder. There are no files in my data folder except Vanilla files and NVSE scripts. I use MO to install mods and FOMM to manage my load order and enable/disable mods. I find that it crashes less and is easier to use than MO for that purpose. 


"Who are you, who do not know your history?"



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

.... You realize there's a

Post by TJ » Thu Jan 22, 2015 3:11 am

.... You realize there's a reason you have to manage two seperate load orders with MO, right ... ?


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KeltecRFB
Posts: 790
Joined: Mon Aug 19, 2013 7:54 pm

You may have problems with

Post by KeltecRFB » Thu Jan 22, 2015 3:14 pm

You may have problems with that from time to time.  I tried it a while back for TTW and had purple faces.  I worked with the author for a bit but he may have problems because he does not have TTW loaded or didn't at the time.  As for installing through MO, that is the way to go and make sure if you create another profile, you install it again.  As for launching the game through FOMM, you might as well use FOMM instead of MO. 


I may experiment with it again to see if he now has it working properly.


"Si vis pacem, para bellum!"

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