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Quick Trade compatibility?

General mod discussion and requests.
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Mama Stankum
Posts: 21
Joined: Sat May 18, 2013 12:28 pm

Quick Trade compatibility?

Post by Mama Stankum » Sun Jun 16, 2013 1:47 pm

Has there been any progress made in the past towards producing a TTW-compatible version of the incredibly useful Quick Trade mod?



Gribbleshnibit8
Posts: 481
Joined: Sun Nov 04, 2012 2:06 am

I honestly don't think anyone

Post by Gribbleshnibit8 » Mon Jun 17, 2013 4:11 pm

I honestly don't think anyone has tried. I've taken a look at the way the mod works, and a patch would require an update to QT itself. Fortunately, it would still be the same mod (no patch files), but it would require Pelinor or someone to go through every single possible vendor/merchant in TTW and get the vendor data on them. Oh, and also the FormID of the NPCs. Tedious.



Mama Stankum
Posts: 21
Joined: Sat May 18, 2013 12:28 pm

Yeah I took a look too and

Post by Mama Stankum » Tue Jun 18, 2013 6:05 am

Yeah I took a look too and balked at the fact it wasn't as simple as adding the merchants to a formlist or something. Mad respect for all the work that went into making the mod work so seamlessly with New Vegas as it is!



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