I've done mod merging by following S.T.E.P. instructions, but haven't tried it on my own beyond that. Curious about how do you know which mods can be merged together. I mean, I saw in deadboy's TWEC thread:
In my experience it's probably safe and easiest to use FNVEdit to load JUST the basegame files, TTW essential for this exercise, and the mods you want to merge.
Make a merged patch.
If it doesn't have any of the mods you want to merge together conflicting then you should safely be able to use the Merge Plugins xEdit Script to just mash it all together.
What do I look for to know if mods are conflicting?
I watch the tutorials videos on Nexus mod page and know to check for errors, etc. But don't feel I really know what to look for to know what could/should be merged.
For example: I believe I've seen on this site people say you shouldn't merge the TTW optional mods (though may be misremembering), but if that's the case and I hadn't seen that, I would think of those as a good place in my order to start. So these are the ones I have right now:
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TTW_SpeechChecks.esp
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TTW_StashPackOptions.esp
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TTW_NoKarmaDCFollowers.esp
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TTW_StartupMenu.esp
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TTW_OutcastTrading.esp
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TTWOptions.esp
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TTWIntMojaveExpressBoxes_Combo.esp
I mean, I'd check them in FNVEdit for errors and follow the instructions on the tutorial video to fix the errors and combine them into one. Would that work? If not, why not? I've downloaded the NVEdit manual and can read that if that's my best option. I've poked around in it and I'll probably look for YouTube videos, but curious if folks here would suggest any other resources?
And just for reference, here's my full load order at the moment.
[collapsed title=Load order]
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FalloutNV.esm
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DeadMoney.esm
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HonestHearts.esm
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OldWorldBlues.esm
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LonesomeRoad.esm
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GunRunnersArsenal.esm
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CaravanPack.esm
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ClassicPack.esm
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MercenaryPack.esm
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TribalPack.esm
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Fallout3.esm
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Anchorage.esm
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ThePitt.esm
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BrokenSteel.esm
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PointLookout.esm
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Zeta.esm
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TaleOfTwoWastelands.esm
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TTWFixes.esm
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Sortomatic.esm
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SomeguySeries.esm
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TTWInteriors_Core.esm
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FreesideOpen.esm
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NVStripOpen.esm
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OutsideBets.esm
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Freeside Open - TTW.esm
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Point Lookout Reborn.esm
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TTWInteriorsProject_Combo.esm
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The New Bison Steve Hotel.esm
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Afterschool Special.esm
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domecity.esm
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D.E.I.M.O.S..esm
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Tales from the Burning Sands.esm
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FCOMaster.esm
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Project Beauty.esm
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New Vegas Redesigned 3.esm
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StreetLights.esm
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Interior Lighting Overhaul - Core.esm
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Interior Lighting Overhaul - L38PS.esm
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oHUD.esm
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Project Nevada - Core.esm
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Project Nevada - Equipment.esm
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Project Nevada - Rebalance.esp
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Project Nevada - Cyberware.esp
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Project Nevada - Extra Options.esm
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NevadaSkies.esm
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Detect Traps.esm
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Ambient Temperature.esm
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Advanced Recon Tech.esm
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JIP Selective-Fire.esm
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Inventory Access.esm
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TTWInt_FollowerGoHome.esm
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Gomorrah Redesigned.esp
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Project Nevada - Rebalance Complete.esp
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Project Nevada - TTW.esp
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Project Nevada - Med-X Fix.esp
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Merged Fixes.esp
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OWB Sonic Emmiter Fix.esp
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TTW_SpeechChecks.esp
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TTW_StashPackOptions.esp
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TTW_NoKarmaDCFollowers.esp
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TTW_StartupMenu.esp
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TTW_OutcastTrading.esp
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TTWOptions.esp
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TTWIntMojaveExpressBoxes_Combo.esp
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CASM with MCM.esp
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Delay DLC - TTW.esp
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NevadaSkies - TTW Edition.esp
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Sortomatic_for_House_of_the_Chef.esp
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Project Nevada - Cyberware Additions.esp
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Project Nevada - All DLC.esp
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Jump Fall Fixer.esp
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ttw_wildwasteland.esp
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betsybrahminFSO.esp
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NewVegasBounties.esp
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NewVegasBountiesII.esp
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NewVegasUncutSeries.esp
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DarNifiedUINV.esp
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The Mod Configuration Menu.esp
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The Weapon Mod Menu.esp
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FlashlightNVSE.esp
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Advanced Recon Tech - Detect Traps.esp
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Detect Traps Merged.esp
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Advanced Recon Range Finder.esp
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Advanced Recon Gear.esp
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Advanced Recon Gear - Project Nevada.esp
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Advanced Recon Tech.esp
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JIP Realistic Weapon Overheating.esp
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Powered Power Armor.esp
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Ambient Temperature - PPA.esp
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JIP Companions Command & Control.esp
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MiscItemIconsNV.esp
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Flora Overhaul.esp
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Vurt's WFO.esp
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vault22FloralOverhaul.esp
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NukaCola-Ojo.esp
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Roberts_NewVegas.esp
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Book of Steel.esp
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Book of Steel - TTW.esp
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NukaCola-Ojo-TTW.esp
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AutoGates.esp
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WorkingCrimsonCaravanTraders.esp
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TWO BEARS HIGHFIVING.esp
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TTW Unique Paradise Lost.esp
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HZSmoothLight.esp
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Better Burned Man.esp
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OWB-Path Lights.esp
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freesideopen - streetlights.esp
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ILO - Tale of Two Wastelands.esp
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ILO - Nevada Skies Patch.esp
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ILO - Merged Patches.esp
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FCO - Afterschool Special.esp
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FCO - Beyond Boulder Dome.esp
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FCO - GlowingOne.esp
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FCO - The New Bison Steve.esp
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Merge Patch.esp
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Bashed Patch, 0.esp
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TTW Realistic Wasteland Lighting - ENB.esp
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New Vegas Redesigned 3.esp
[/collapsed]
Edit: haha, forgot I had Two Bears Highfiving installed. Guess there's no reason for it with TTW. Still, don't want to uninstall it...