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New Vegas Uncut: the Moburma mods

General mod discussion and requests.
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TJ
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Joined: Mon Sep 17, 2012 1:06 pm

.... You're gonna have to be

Post by TJ » Mon May 18, 2015 5:29 pm

.... You're gonna have to be more specific than that. In any case I'm not sure exactly what bug you're referring to.


EDIT: all files are now available in the repository linked a couple of posts ago as well as in the first post. Please test the FSO optimization if possible.


My project Dash is on Kickstarter!



tizerist
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The one in post 02/24/2015

Post by tizerist » Tue May 19, 2015 3:57 am

The one in post 02/24/2015



Adonis VII
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So the version on github

Post by Adonis VII » Tue May 19, 2015 5:08 am

So the version on github should be more optimized than the release from feb on this thread?



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RoyBatty
Gary
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Yes.

Post by RoyBatty » Tue May 19, 2015 5:36 am

Yes.


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bill
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Sorry to interject with

Post by bill » Thu May 21, 2015 12:20 am

Sorry to interject with annoying questions, here. I thought TTW was not compatible with the open mods. Can I download Open Strip and Freeside or should I wait for this to be finished?



LaEspada
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bill wrote:

Post by LaEspada » Thu May 21, 2015 12:22 am

[quote=bill]


 


Sorry to interject with annoying questions, here. I thought TTW was not compatible with the open mods. Can I download Open Strip and Freeside or should I wait for this to be finished?


[/quote]


From my understanding it was just Freeside open that wasn't compatible since it changes the station.



bill
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K, thanks. Imma get Open

Post by bill » Thu May 21, 2015 12:34 am

K, thanks. Imma get Open Strip



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RoyBatty
Gary
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If you look on the GITHUB

Post by RoyBatty » Thu May 21, 2015 2:46 am

If you look on the GITHUB linked there is a patch for TTW and FSO.


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bill
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RoyBatty wrote:

Post by bill » Thu May 21, 2015 4:29 am

[quote=RoyBatty]


 


If you look on the GITHUB linked there is a patch for TTW and FSO.


[/quote]


thanks i dunno what the github is hehe but i assume your talking about this? https://taleoftwowastelands.com/content/ttw-24freeside-open-compatibility-patch



Adonis VII
Posts: 155
Joined: Mon Jan 05, 2015 4:50 am

Bill, its just a couple posts

Post by Adonis VII » Thu May 21, 2015 6:45 am

Bill, its just a couple posts up https://taleoftwowastelands.com/comment/39039#comment-39039


 


Roy,TJ as far as optimization, anecdotally I have noticed an FPS improvement, though I haven't tested in detail.



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