Outside Bets 1.5 uploaded for testing. Things I need checked: Wasteland Adventurer outside Jean Skydiving should sell the leather armor. Rex's Rat Radar still needs tested. Meyers should be good, but I'd like some more eyes on that too. Other than that, check the changelog in the first post and just make sure things function as planned.
New Vegas Uncut: the Moburma mods
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TJ
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ProfessorZ
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Looking good, the only thing
Looking good, the only thing I would recommend is removing Gojira entirely. Its not cut content, it was made by an animator as a joke, and as such was never really intended for the real game. It is very, almost impossibly, difficult to kill.
- RoyBatty
- Gary
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I like Gojira and think he
I like Gojira and think he should stay as part of the Wild Wasteland Perk, because that's pretty wild.

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TJ
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Unless I'm given a pretty
Unless I'm given a pretty compelling argument I'll be leaving Wilder Wasteland as Moburma intended.
My project Dash is on Kickstarter!
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rockitten
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Can you remove the speech
Can you remove the speech check for beastly the barmain so it is compatible with unlimited companion?
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TJ
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Betsy is not in Outside Bets.
Betsy is not in Outside Bets. She may be included at a later point, or she may be included in the FSO-Centric uncut mod in the future. The speech check will probably stay, but she *should* be compatible with JIP which has an unlimited feature.
My project Dash is on Kickstarter!
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WizardOfAtlantis
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Cool stuff. GoGOJIRAgo!
Cool stuff. GoGOJIRAgo!
Anyway, I have a question. NVSE 4.3 or higher is suggested, but the nvse.silverlock.org has only NVSE 4.2b4 as the latest version. Where can I download something more recent? Google's being unhelpful or my googling is e-dusty.
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TJ
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4.2b4 should work fine. 4.3
4.2b4 should work fine. 4.3 and up isn't released yet.
The specific reason the very newest NVSE is needed is the refwalk I used, and it's possible it's in 4.1, but nobody's really sure. It should most definitely be in 4.2 though. I'll update the first post.
My project Dash is on Kickstarter!
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WizardOfAtlantis
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OK. Thank you for the (very
OK. Thank you for the (very prompt
) clarification, TJ.
- RoyBatty
- Gary
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TJ: I completed the Primm
TJ: I completed the Primm Sheriff quest and I went with Meyers. After getting teleported and his little cut-scene played I was stuck there as he walked away. I had to use console and enableplayercontrols to get out of it.
I think you should get rep for fixing Primm Slim too, still it says "added map marker" but no map marker or the wrong map marker gets added for the shack with the guy/girl who stole Vance's 9mm sub machine gun. I think that's probably a fix for TTWfixes though.
