The forum has been set to read-only mode. For community discussion and questions, head over to our Discord: https://discord.taleoftwowastelands.com

TTWInteriors Lucky 38 player home WIP

General mod discussion and requests.
User avatar
chucksteel
Posts: 1388
Joined: Wed Aug 15, 2012 3:20 pm

So I'm having a problem with

Post by chucksteel » Sun Nov 03, 2013 9:24 pm

So I'm having a problem with this idea now for some reason when I place clutter it all looks good in the GECK but in game it all stacks up at the elevator door or COC marker I'm now sure which or why this is happening. 


Any one have any ideas of what would cause this? the cell uses the Lucky38 worldspace as a parent and is identical in every way. 


Thought? because if I can't figure this out the idea will go no where. 



Thatchor
Posts: 389
Joined: Tue Oct 15, 2013 10:31 pm

Is it only clutter? This has

Post by Thatchor » Sun Nov 03, 2013 10:59 pm

Is it only clutter? This has happened to me before, although it was a freshly created cell. Try placing the objects as initially disabled and when youwalk in, walk through an activator that activates them and see what happens.


EDIT: Did you get the elevators working?


EDIT 2: Also, try running Havok in the GECK. See what happens. It's always good practice when placing lots of clutter items.



orik
Posts: 96
Joined: Sun Apr 07, 2013 6:26 pm

Oh man I'd love to see a mod

Post by orik » Mon Nov 04, 2013 3:54 am

Oh man I'd love to see a mod where you meet Mr. Burk back here and then the bomb from Megaton destroys all of DC. *Muahahahah*



Do you intend to have some sort of quest to make this your own player house?



User avatar
chucksteel
Posts: 1388
Joined: Wed Aug 15, 2012 3:20 pm

Figured out my issue my

Post by chucksteel » Mon Nov 04, 2013 11:17 pm

Figured out my issue my interior cell in my worldspace was set to too high of a Z axis I lowered everything in the cell and clutter stayed in place. 


I've seen something like this but it was from items falling through the floor and getting lost in space. When you enter the cell for the first time they tend to fall at the Door markers. Didn't think I could make the cell to high though. 



Thatchor
Posts: 389
Joined: Tue Oct 15, 2013 10:31 pm

I can't say I saw that coming

Post by Thatchor » Tue Nov 05, 2013 2:27 pm

I can't say I saw that coming. How'd you figure that out? I would of never thought of lowering the cell.



User avatar
chucksteel
Posts: 1388
Joined: Wed Aug 15, 2012 3:20 pm

it was mostly a guess! As I

Post by chucksteel » Wed Nov 06, 2013 1:22 am

it was mostly a guess! As I had said I've seen havok items fall in front of the player if they had fallen through the floors of the cell and there x,y,z was too large for the cell. Mostly have seen this in interiors so I just tried to lower every thing in my cell. It worked! yes



Thatchor
Posts: 389
Joined: Tue Oct 15, 2013 10:31 pm

Awesome. Good luck on

Post by Thatchor » Wed Nov 06, 2013 3:15 am

Awesome. Good luck on finishing the rest.



User avatar
chucksteel
Posts: 1388
Joined: Wed Aug 15, 2012 3:20 pm

Here are some more WIP

Post by chucksteel » Wed Nov 06, 2013 7:17 pm

Here are some more WIP screens of my New Lucky 38 Presidential suite. I've started with the Art Deco Stuff but I don't know that I like it in here it doesn't feel lucky 38 enough to me. 


Will have more screens as things progress but note the new infirmary replacement for the NV side. laugh




User avatar
chucksteel
Posts: 1388
Joined: Wed Aug 15, 2012 3:20 pm

I agree it doesn't feel like

Post by chucksteel » Wed Nov 06, 2013 7:53 pm

I agree it doesn't feel like the lucky 38 yet I'm going to loose the dead money stuff and add a lot more vanilla Lucky 38 rugs and remember I have no signs and posters up yet. 



Deathclawlove
Posts: 56
Joined: Fri Mar 22, 2013 4:12 pm

Not sure if this is already

Post by Deathclawlove » Wed Nov 06, 2013 8:59 pm

Not sure if this is already there, but how about making Radio New Vegas play throughout the suite. That may add a better sense of comfort and ?uniqueness? to the home. * Is uniqueness a word?*



Post Reply