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Transformation curse?

General mod discussion and requests.
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a2937
Posts: 130
Joined: Mon Jul 04, 2016 3:44 pm

Transformation curse?

Post by a2937 » Mon Oct 02, 2017 12:46 am

You know how in Shrek Princess Fiona turns into an Ogre every night, is it possible to store seconday face gen data in the player specifically for their transformation as well as a perk that morphs various attributes? After all an Ogre should not have the same charisma and strength as a human should they? Shouldn't there also be a duplicate faction storage since no one recognizes you? Also for there to be an ogre there has to be a custom race type, which will inevitably break the game's ending without a patch.

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Damianwolff
Posts: 128
Joined: Tue May 05, 2015 5:16 am

I think it is time to lay off

Post by Damianwolff » Mon Oct 02, 2017 11:08 am

Shreck in Fallout? I think it is time to lay off the coke, son.

On a serious, non-implicating note, I have no idea if this is possible, but if the Oblivion Moddershall figured out a way to do that, maybe there is a similar method for Fallout.

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jlf65
Posts: 1535
Joined: Wed Aug 10, 2016 9:10 pm

The idea isn't to bring Shrek

Post by jlf65 » Mon Oct 02, 2017 3:43 pm

The idea isn't to bring Shrek to Fallout - that was just an example. He wants a "curse" like the Skyrim werewolf transformation, but works on a different trigger, like the sun going down/coming up. Seems to me, you'd need a script that tracked the time, then do SetRace on the player at dusk/dawn, maybe with an effect to make it clear it's a magical transformation. If the races you swap between are custom, they could have whatever look you want.



a2937
Posts: 130
Joined: Mon Jul 04, 2016 3:44 pm

Exactly. 

Post by a2937 » Mon Oct 02, 2017 9:45 pm

Exactly jlf65. 



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Damianwolff
Posts: 128
Joined: Tue May 05, 2015 5:16 am

Is there a particular fallout

Post by Damianwolff » Fri Oct 06, 2017 10:27 am

Is there a particular fallout-related character transformation you have in mind?



Jeffman12
Posts: 12
Joined: Sun Feb 16, 2014 9:42 pm

Maybe it's some kinda Jekyl

Post by Jeffman12 » Mon Oct 30, 2017 2:15 am

Maybe it's some kinda Jekyl/Hyde scenario, mutated FEV triggered by chem/alcohol use, debuff some stats, buff others.

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