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Adding Millenia's Weapons to the Leveled Lists

General mod discussion and requests.
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HorrorFan546
Posts: 3
Joined: Fri Aug 21, 2015 4:32 pm

Adding Millenia's Weapons to the Leveled Lists

Post by HorrorFan546 » Fri Aug 21, 2015 5:02 pm

I want to add the weapons from this link to the leveled lists so that they would be distributed properly in the Fallout 3 Worldspace, but I don't have the knowledge to do something like that, and any tutorials that I've found on the subject confused me. I followed the guide from that link, and so I have all the weapons merged into a single plugin, to save space in my load order. I don't know how that might affect anything in this situation because like I said, I have almost no knowledge when it comes to the finer intricacies of modding Bethesda games. (If it matters, I named the merged plugin Millenia's Additional Weapons.esp)


If someone could help me by either creating the merge themselves or pointing me in the right direction to learn how to do it myself, I would appreciate it.


Edit: I did some more digging and I found out that I would probably need to use the GECK to add the guns to the appropriate leveled lists. I have absolutely no idea what I would be looking for, but it's a start at least. I might be able to figure this out if I had a good tutorial on how to operate the GECK, but I haven't been able to find one that made sense to me yet.


Steam ID: HorrorFan546

Playstation Network: Ganon2200

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RoyBatty
Gary
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Grandbulwark already made an

Post by RoyBatty » Sat Aug 22, 2015 2:48 pm

Grandbulwark already made an integration plugin.


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HorrorFan546
Posts: 3
Joined: Fri Aug 21, 2015 4:32 pm

Does it already contain the

Post by HorrorFan546 » Sat Aug 22, 2015 3:28 pm

Does it already contain the weapons that are not part of the main Weapons of the New Millenia pack, such as the Beretta Target 87? Those are the guns I was trying to add into the leveled lists.


Steam ID: HorrorFan546

Playstation Network: Ganon2200

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RoyBatty
Gary
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nope, but you can drag and

Post by RoyBatty » Sat Aug 22, 2015 10:20 pm

nope, but you can drag and drop them into the lists in GECK or copy/paste them in xEdit


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HorrorFan546
Posts: 3
Joined: Fri Aug 21, 2015 4:32 pm

I'm sorry, but I'm not

Post by HorrorFan546 » Sun Aug 23, 2015 12:10 am

I'm sorry, but I'm not understanding where I need to go in the GECK to just drag and drop the guns into the appropriate leveled lists. I've tried reading Bethesda's documentation, but it hasn't really helped much.


I've been trying to add what I think are the leveled lists for the different tiers of Raiders and Talon Mercs to the Leveled List Quest Script that each gun has, but I'm not sure that they're the right ones, and the GECK refuses to save properly and brings up a box asking if I want to save the script, even though I just hit the button to save it. Pressing Yes does nothing, and pressing No exits the script editor without saving anything. I'll attach a screenshot of this. Maybe I'm using the wrong leveled lists? I found them by expanding the leveled NPCs section of the Fallout3.esm in FNVEdit.


If someone could tell me the exact steps I would need to follow in order to get the guns merged into the appropriate leveled lists so that they will show up on Raiders and Talon Mercs, then I would be very grateful.


I'm really sorry for the trouble; I'm trying to learn how to use these amazing tools on my own, but the lack of a really good tutorial doesn't help matters.


Steam ID: HorrorFan546

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Puppettron
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check out the raiders and

Post by Puppettron » Sun Aug 23, 2015 12:58 am

check out the raiders and talon mercs and see which LLs they use, then add the weapons as appropriate.  i'd also recommend unscripting the list adds, since mill's team does it all through vanilla script functions which can break your save if you remove them.


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

Justincase09
Posts: 11
Joined: Tue Jul 16, 2013 4:17 pm

I would start by watching

Post by Justincase09 » Tue Aug 25, 2015 1:43 am

I would start by watching some youtube videos on how to mod. Specifically related to your question, check out this https://www.youtube.com/watch?v=RtpZmzUkIRg (and the whole series in all honesty) 


For your reference, here are the leveled lists that the "Unified Distribution" esp use to add weapons. They are not added via script like Puppettron said. They work very well in my experience. Hope this helps.


 



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