General mod discussion and requests.
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Fernando Cruz
- Posts: 8
- Joined: Sun Aug 02, 2015 2:00 am
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by Fernando Cruz » Sun Aug 02, 2015 3:00 am
Ive been playing this game for years and years and today i noticed something that is really bugging me something that i feel has been over look and not been touched on by anyone at all the thing i speak of is that vault 101 has no armory sure it has a jail cell that has some gear in it but there no true armory were the guards restock get there vault roit suit gear and guns were they keep radiation suits that were hinted at in the overseer computer so my idea is to take that door right after the jail cell but before were the overseer office is the one that cant be open up and put a room there that is a Easy lock so if someone tags there skill and got the pins they can brake in also fight off a guard (who is inside the armory) to get some early game armor and guns as well as help with courier's stash as the items from the 4 stashes can be put here in the armory also i came up with this idea because i wanted to start off the game with Dragonskin Tactical Outfit (a mod that has TTW support) and that is when i noticed that there was no armory
to make this mod work the only real problem would be to change a sign on the roof of the hallway to armory the rest of it is mostly just ingame assets to make the room could even steal the voice from the brotherhood armory or just have the vault guard in the armory just attack on sigh i feel this would be a great add on to TTW and already talked about this to people in public chat asking what they thing of this idea and alot of them agreed this would be a great idea to make up for what i feel is missing content
i dont have alot of exp. with the G.E.C.K. mostly i just make a patch for item damage and other stats i feel are lacking years ago for fallout 3 and when i say years i mean like 2 months after the G.E.C.K. was released so its been a very long time i dont really have the skills to bring this to life but i do got the vision of what it should be
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Fernando Cruz
- Posts: 8
- Joined: Sun Aug 02, 2015 2:00 am
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by Fernando Cruz » Mon Aug 03, 2015 9:04 am
thank you for the info but thats a bit too much for what i have in mind i dont want something huge i want something simple just a hallway with a glass window and door next to it with a intercom to try and buzz in and ask the guard to let u in with the guy standing on the other side and just racks and boxs filled with gear mostly all very damged since its been 200 years since the vault was sealed so everything in there would be very used up maybe even some repair kits and a work bench and ammo press with tons of used "junked" rounds if u got caliberX installed like i do (kind of recycled rounds) kind of like the one the Brotherhood has
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Fernando Cruz
- Posts: 8
- Joined: Sun Aug 02, 2015 2:00 am
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by Fernando Cruz » Mon Aug 03, 2015 9:34 am
i put together a Quick run down of how i see it in my head a small mod with big game play chances

PS: i also came up with the idea that the overseer would have a armory key in his office or on him meaning u would have to kill him or talk him out of it (this is souly just a idea not sure how i feel about it)
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Fernando Cruz
- Posts: 8
- Joined: Sun Aug 02, 2015 2:00 am
Post
by Fernando Cruz » Wed Aug 12, 2015 4:50 pm
so i was thinking it over about that vault 101 Armory mod and i came up with the idea that like officer Gomez the Armory guard would would be nice and help you buy giving you all the courier's stash by claiming its what your father had on him when he came to the vault with you and that the overseer had him give it all up and it was locked away in the armor and that you should have it since it belong your Father and that now he is gone and your going to leave the vault to find him
and that each courier's stash would be a choice of one of the 4 boxs and that you can have a 5th choice to take all of the gear or just one box or you can pick the lock and steal all the super used up and broken gear inside the armory like most of it would be down to 5% but that would mean having to fight the Armory guard