Hey everyone!
For a while now I have had an idea relating static objects that lack havok physics, that would greatly benefit from. But sadly, I lack the capability to make an idea such as this come to life.
These objects are static objects such as the broken swingset, the hanging raider bodies in Vault 3, the hanging cloth in the Lucky 38/Gommorah, and the NV power lines/utlity poles and electrical lines.
It always bothered me that when you walked into these they would just stay still, regardless being cloth or suspended from something that should (otherwise) have havok physics applied.
I have tried adding physics to some of these myself, but I have very little experience with adding bones and skinning models.
If anyone can apply physics to any these you don't know how thankful I would be.
Thanks again!
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