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Colossus Power Armor Replacers

General mod discussion and requests.
rpl35
Posts: 5
Joined: Fri Jul 18, 2014 4:15 am

Colossus Power Armor Replacers

Post by rpl35 » Thu Aug 14, 2014 3:31 am

I was wondering if someone could convert the Colossus Enclave Replacer http://www.nexusmods.com/fallout3/mods/8158/? and the Colossus T51-b Replacer http://www.nexusmods.com/fallout3/mods/7841/? to work with TTW. Oddly enough the Brotherhood of Steel and Outcast replacer works fine but these two mods don't seem to have any effect. Also strange is that the Hellfire .esp from the Enclave replacer works, but no change to the Tesla or MKII. Any help is appreciated, thanks



NILLOC 916
Posts: 341
Joined: Thu Aug 01, 2013 4:21 am

Please, someone do this.

Post by NILLOC 916 » Thu Aug 14, 2014 4:15 am

Please, someone do this.


Cocaine is a hell of a drug.
- Rick James.

MarchUntoTorment
Posts: 105
Joined: Thu Apr 10, 2014 7:56 am

I actually have a fully

Post by MarchUntoTorment » Fri Aug 15, 2014 12:39 am

I actually have a fully-functional COL Enclave Merge Replacer .esp around somewhere. Let me tidy it up a little and I'll post it up tonight (if I forget, someone shoot me a PM to remind me).



rpl35
Posts: 5
Joined: Fri Jul 18, 2014 4:15 am

AWESOME March, looking

Post by rpl35 » Fri Aug 15, 2014 12:58 am

AWESOME March, looking forward to it. Would it be easy to make the T51-b replacer work as well?



MarchUntoTorment
Posts: 105
Joined: Thu Apr 10, 2014 7:56 am

I haven't the first clue why

Post by MarchUntoTorment » Fri Aug 15, 2014 5:18 am

I haven't the first clue why the hell your COL isn't working, so I can't really say. But I'd be happy to give it a shot.


Oh, and do note that I have the Enclave APAs scaled quite highly in terms of DT (35 for Tesla and Shocktrooper, 40 for Hellfire). I felt that it was more logical that way; after all, they are supposed to represent the pinnacle of human military achievement.



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

MarchUntoTorment wrote:I

Post by TJ » Fri Aug 15, 2014 12:37 pm

[quote=MarchUntoTorment]I actually have a fully-functional COL Enclave Merge Replacer .esp around somewhere. Let me tidy it up a little and I'll post it up tonight (if I forget, someone shoot me a PM to remind me).[/quote]


I'm going to assume you have permission to do this.


My project Dash is on Kickstarter!



MarchUntoTorment
Posts: 105
Joined: Thu Apr 10, 2014 7:56 am

Ah, sorry TJ. Knew there was

Post by MarchUntoTorment » Fri Aug 15, 2014 9:55 pm

Ah, sorry TJ. Knew there was something I was forgetting.


I've PM'd daejones for permission to use their armour in a companion mod I'm working on. If they reply, I'll ask about the COL conversion.


Until then, try looking in FNVedit and seeing what's wrong with the mod's records. Then we'll work from there. It's an awesome mod, and everyone should be allowed to use it.


First question - is the COL Enclave .esp at the bottom of your load order?



rpl35
Posts: 5
Joined: Fri Jul 18, 2014 4:15 am

Yup, all the way at the

Post by rpl35 » Fri Aug 15, 2014 10:48 pm

Yup, all the way at the bottom along with the BOS/Outcast replacer and the Hellfire .esp.



MarchUntoTorment
Posts: 105
Joined: Thu Apr 10, 2014 7:56 am

Alright. Now, second question

Post by MarchUntoTorment » Sat Aug 16, 2014 7:55 am

Alright. Now, second question, what did you do to install? Did you just run the conversion script? Have you taken a look at the relevant items in FNVedit or the GECK?



rpl35
Posts: 5
Joined: Fri Jul 18, 2014 4:15 am

I've never done conversions

Post by rpl35 » Sat Aug 16, 2014 7:19 pm

I've never done conversions or anything like that, just used converted FO3 mods. I realize such a proccess is required for some FO3 mods to work which is why I made this mod request. If it isn't too complicated I suppose I could give it a go...



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