The idea is a mod that scripts factions to become noticbly weaker when you kill their leaders, Like kimble, crooker, moore, for example. also a mod that if you nuke the NCR and/or Caesars legion supply lines it causes them to have a weaker presence in the mojave and at the battle of hoover dam, perhaps a similar drill for the fiends great kahns and for DC with various settlements.
faction destruction
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falloutmaster
- Posts: 20
- Joined: Thu Apr 18, 2013 1:42 pm
Also when I meant that last
Also when I meant that last part I meant a lonesome road compatibility
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TJ
- Posts: 2181
- Joined: Mon Sep 17, 2012 1:06 pm
Somebody should make a mod
Somebody should make a mod that lets you nuke Vault 87 from the divide.
My project Dash is on Kickstarter!
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TJ
- Posts: 2181
- Joined: Mon Sep 17, 2012 1:06 pm
- Risewild
- Posts: 3219
- Joined: Mon Oct 01, 2012 9:14 am
Maybe nuke Tenpenny tower
Maybe nuke Tenpenny tower instead
I would call it payback
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Also since we can destroy Megaton, The Citadel and the Mobile Fortress in FO3 maybe we could also destroy them using the nukes in FNV hahahaha destruction ![]()
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StarletHologram
- Posts: 86
- Joined: Thu Oct 25, 2012 4:40 am
How about nuking Freeside and
How about nuking Freeside and the strip, erasing The kings, part of the NCR, the 3 families and Mr House from the world ?.



- rbroab
- Posts: 567
- Joined: Sun Jan 20, 2013 2:35 am
Wait, is that real? It's
Wait, is that real? It's wonderful!
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StarletHologram
- Posts: 86
- Joined: Thu Oct 25, 2012 4:40 am
That's what I call a dramatic




That's what I call a dramatic story
The images are real rbroab
, here you have: http://newvegas.nexusmods.com/mods/46772/
- rbroab
- Posts: 567
- Joined: Sun Jan 20, 2013 2:35 am
I hope this mod does become
I hope this mod does become an option for the Lonesome Road ending
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TJ
- Posts: 2181
- Joined: Mon Sep 17, 2012 1:06 pm
THAT needs to be a part of
THAT needs to be a part of TTW.. even if just an add on mod.
My project Dash is on Kickstarter!