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Modding Bounties - Cash for Quality Conversions

General mod discussion and requests.
paragonskeep
Posts: 738
Joined: Thu Oct 25, 2012 6:19 pm

Subtle. Great gif by the way

Post by paragonskeep » Tue Jan 27, 2015 4:55 am

Subtle. Great gif by the way


If life is but a test, where's the damn answer key?!?!?

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KeltecRFB
Posts: 790
Joined: Mon Aug 19, 2013 7:54 pm

TJ did the Mothership do a

Post by KeltecRFB » Tue Mar 17, 2015 2:01 am

TJ did the Mothership do a mid-air stall? ... LOL ... smiley


"Si vis pacem, para bellum!"

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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

MZC is a huge work requiring

Post by RoyBatty » Tue Mar 17, 2015 9:08 am

MZC is a huge work requiring mesh editing skills as well as GECK/Edit skills. There's is a LOT that is wrong with it.


I kinda tried to take it over, but quickly found that it's beyond my skill set to do. It might require a small team to get it done.


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KeltecRFB
Posts: 790
Joined: Mon Aug 19, 2013 7:54 pm

Roger that!  

Post by KeltecRFB » Tue Mar 17, 2015 1:31 pm

Roger that!  


I was trying to make my inquiry as good natured as possible by making it a little humorous because it does look like a huge project with a lot of skill sets involved.


Should we up the kitty for a team to convert it or let it go since most who will take it on also work on TTW?


"Si vis pacem, para bellum!"

TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

Talk to thermador about

Post by TJ » Tue Mar 17, 2015 1:51 pm

Talk to thermador about adding to the bounty. I did a decent amount of work before life commitments took over, anyone that wants to try tackling it is more than welcome to get ahold of me, I'll pass you the files.


My project Dash is on Kickstarter!



sesom
Posts: 464
Joined: Thu Sep 20, 2012 7:16 pm

I have to take a break from

Post by sesom » Wed Mar 18, 2015 10:12 am

I have to take a break from my other projects to get my head free again (its about mod working schedule, not burnout or enough time).  I talked with TJ already and he is ok with it if I give the MZC conversion a try.


I don't want to step on anyone toes. So if someone else want to claim it no problem but they should mention it please now because I plan to start tomorrow.



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RoyBatty
Gary
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Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

I dropped it back in TJ's lap

Post by RoyBatty » Wed Mar 18, 2015 10:25 am

I dropped it back in TJ's lap due to lack of skill, if you are going to do it I am glad. :D


 


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s0mbo
Posts: 20
Joined: Sat Nov 17, 2012 6:14 pm

If anyone is interested, I

Post by s0mbo » Sat Mar 21, 2015 7:44 pm

If anyone is interested, I was able to get through MZC without any serious bugs by using the various patches on this site (i.e. recompiled scripts) and by changing the voice locations with the same system as the fix for Broken Steel. I still have issues with Harkin's voice, but if anyone could figure that bit out I suppose it would just be a matter of merging them.



Radioactivewonder21
Posts: 4
Joined: Tue Sep 03, 2013 9:35 am

hi, so I've been following

Post by Radioactivewonder21 » Sun Mar 22, 2015 5:12 pm

hi, so I've been following TTW for awhile, and throughout it all, it seems like this MZC issue has not been solved.


i currently work as a Team lead, at a video game/software design company, i have a small team of eager programmers (and one artist) with nothing to do for awhile. if you guys want i could have my team take a crack at the conversion scripts to see if its something we can get solved.


let me know,


always willing to help



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RoyBatty
Gary
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Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

sesom our our one ninja game

Post by RoyBatty » Mon Mar 23, 2015 3:27 am

sesom our our one ninja game builder has recently picked it up. I have faith in his ability to do it. :)


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